'''Lesson 7''' is the seventh level in [[Chip's Challenge 1]]. It was designed by [[Chuck Sommerville]]. In this [[lesson level]], [[Chip]] is introduced to [[recessed wall]]s, [[thief|thieves]], and [[teleport]]s, with [[thin wall]]s on the side.
'''Lesson 7''' is the seventh level in [[Chip's Challenge 1]]. In this [[lesson level]], [[Chip]] is introduced to [[recessed wall]]s, [[thief|thieves]], and [[teleport]]s, with [[thin wall]]s on the side.
To complete Lesson 7, Chip must pass the [[element]] with ''only'' its requisite [[boot]], as after collecting the [[computer chip|chip]] the thief will take the boot, and only ''then'' collect the other boot and use it. For more on the mechanics of teleports, see its page.
To complete Lesson 7, Chip must pass the [[element]] with ''only'' its requisite [[boot]], as after collecting the [[computer chip|chip]] the thief will take the boot, and only ''then'' collect the other boot and use it. For more on the mechanics of teleports, see its page.
To complete Lesson 7, Chip must pass the element with only its requisite boot, as after collecting the chip the thief will take the boot, and only then collect the other boot and use it. For more on the mechanics of teleports, see its page.
The fastest way through is >D to the chip, >U to the flippers, then >DL to the water, followed by >RL to the fire boots and >U to the fire. From there, a >D or >R move allows Chip to go through the socket and walk into the exit.