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|image = [[Image:CCLP2 Level 27.png|300px]]
|image = [[Image:CCLP2 Level 27.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|levelset = [[Chip's Challenge Level Pack 2]]
|designer = [[Dave Borgman]]
|level = 27
|level = 27
|password = IHSJ
|password = IHSJ
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}}
}}


'''Frozen Floors''' is the 27th level in [[Chip's Challenge Level Pack 2]]. It was designed by [[Dave Borgman]]. Clearly named for the combination of [[ice]] and [[force floor]]s, Frozen Floors is a very good level to practice [[boosting]] on, particularly long stretches and ice/force transitions.
'''Frozen Floors''' is the 27th level in [[Chip's Challenge Level Pack 2]]. Clearly named for the combination of [[ice]] and [[force floor]]s, Frozen Floors is a very good level to practice [[boosting]] on, particularly long stretches and ice/force transitions.


Play L 4:[LDRD] to collect four of the chips, then move to the chip on the right side and finish the column of five. Now, Chip can move to the main level; slide onto the ice, step down off the third force floor and collect the resulting chip, then play RU and U 2R U to another chip, and L and all the way down to turn to the right side of the level.
Play L 4:[LDRD] to collect four of the chips, then move to the chip on the right side and finish the column of five. Now, Chip can move to the main level; slide onto the ice, step down off the third force floor and collect the resulting chip, then play RU and U 2R U to another chip, and L and all the way down to turn to the right side of the level.
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This leads to the final two chips; slide over the next ice patch, then D off the east force floor, and L off the [[socket]] to eventually drop into the exit. Be wary that several possible [1] losses drop a [[spring slide]] and thus cause a total loss of [2].
This leads to the final two chips; slide over the next ice patch, then D off the east force floor, and L off the [[socket]] to eventually drop into the exit. Be wary that several possible [1] losses drop a [[spring slide]] and thus cause a total loss of [2].


== Unsolvability in Lynx ==
== Fix for Lynx ==
The different rules of stepping off force floors, which generally prohibit stepping off force floors when leaving ice, make Frozen Floors unsolvable in [[Lynx]]. Add a [[force floor|southwards force floor]] at [16,22] to allow overriding on the main offending square [16, 25].
The different rules of stepping off force floors, which generally prohibit stepping off force floors when leaving ice, make Frozen Floors unsolvable in Lynx. [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]] adds a [[force floor|southwards force floor]] at (16, 22) to allow overriding on the main offending square at (16, 25).


==Full level map==
==Full level map==

Revision as of 09:19, 29 March 2019

Template:Infobox Level New

Frozen Floors is the 27th level in Chip's Challenge Level Pack 2. Clearly named for the combination of ice and force floors, Frozen Floors is a very good level to practice boosting on, particularly long stretches and ice/force transitions.

Play L 4:[LDRD] to collect four of the chips, then move to the chip on the right side and finish the column of five. Now, Chip can move to the main level; slide onto the ice, step down off the third force floor and collect the resulting chip, then play RU and U 2R U to another chip, and L and all the way down to turn to the right side of the level.

This leads to the final two chips; slide over the next ice patch, then D off the east force floor, and L off the socket to eventually drop into the exit. Be wary that several possible [1] losses drop a spring slide and thus cause a total loss of [2].

Fix for Lynx

The different rules of stepping off force floors, which generally prohibit stepping off force floors when leaving ice, make Frozen Floors unsolvable in Lynx. CCLXP2 adds a southwards force floor at (16, 22) to allow overriding on the main offending square at (16, 25).

Full level map

Cclp2 full map level 27.png

Walkthrough

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