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Juxtaposition: Difference between revisions
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|name = Juxtaposition | |name = Juxtaposition | ||
|image = [[File:CCLP1_Level_70.png|300px]] | |image = [[File:CCLP1_Level_70.png|300px]] | ||
|levelset = Chip's Challenge Level Pack 1 | |levelset = Chip's Challenge Level Pack 1 | ||
|designer = J.B. Lewis | |||
|level = 70 | |level = 70 | ||
|password = NGNG | |password = NGNG | ||
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|chips available = 27 | |chips available = 27 | ||
|time = 500 | |time = 500 | ||
|bold = 426 | |bold ms = 426 | ||
|difficulty = 1 | |difficulty ms = 2 | ||
|bold complexity ms = 1 | |||
|bold lynx = 426 | |||
}} | }} | ||
'''Juxtaposition''' is the 70th level in [[Chip's Challenge Level Pack 1]]. | '''Juxtaposition''' is the 70th level in [[Chip's Challenge Level Pack 1]]. Juxtaposition is a [[maze]] made up of a very large checkerboard of [[blue wall]]s and [[thin wall]]s, which the [[hint]] describes as a square-shaped blue wall maze that has somehow fallen on top of a diamond-shaped thin wall maze. | ||
As this is a rather long maze level, clocking in at 74 seconds even when [[Optimization|optimized]], a [[Directional notation|text guide]] will not be provided. The best casual approach to a blue wall maze such as this one is often to simply try every single blue wall; fortunately, the time limit of 500 is quite lenient, especially for a beginning player. To make playing somewhat easier and quicker, a full map and solution guide have been provided below. For those who care about their scores, the [[bold time]] of 426 allows for up to [3] to be lost; which, when combined with the use of a map such as the one below, will make 426 far less daunting than it may appear. | |||
==Full level map== | ==Full level map== |
Revision as of 21:22, 6 June 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
---|---|
Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Hint | A blue wall square has landed on top of the thin wall diamond! Can you find your way out? |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
Juxtaposition is the 70th level in Chip's Challenge Level Pack 1. Juxtaposition is a maze made up of a very large checkerboard of blue walls and thin walls, which the hint describes as a square-shaped blue wall maze that has somehow fallen on top of a diamond-shaped thin wall maze.
As this is a rather long maze level, clocking in at 74 seconds even when optimized, a text guide will not be provided. The best casual approach to a blue wall maze such as this one is often to simply try every single blue wall; fortunately, the time limit of 500 is quite lenient, especially for a beginning player. To make playing somewhat easier and quicker, a full map and solution guide have been provided below. For those who care about their scores, the bold time of 426 allows for up to [3] to be lost; which, when combined with the use of a map such as the one below, will make 426 far less daunting than it may appear.
Full level map
Walkthrough
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