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Mud and Water: Difference between revisions
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|levelset = Chip's Challenge Level Pack 3 | |levelset = Chip's Challenge Level Pack 3 | ||
|level = 21 | |level = 21 | ||
|designer = Joshua Bone | |||
|password = NIZA | |password = NIZA | ||
|chips required = 28 | |chips required = 28 | ||
Line 12: | Line 13: | ||
|bold difficulty = 3 | |bold difficulty = 3 | ||
}} | }} | ||
'''Mud and Water''' is the 21st level in [[Chip's Challenge Level Pack 3]]. It was created by [[Joshua Bone]], and is divided into two distinct sections: [[teeth]] with [[dirt]] to the north and [[block]]s to be pushed into [[water]] in the south. | '''Mud and Water''' is the 21st level in [[Chip's Challenge Level Pack 3]]. It was created by [[Joshua Bone]], and is divided into two distinct sections: [[teeth]] with [[dirt]] to the north and [[block]]s to be pushed into [[water]] in the south. | ||
210 route: Play in odd step. Move 4D 4R 2L 2D 2R 3U 2R 2U 2R 2U and collect the chips, then backtrack and repeat on the symmetrical left side. Head up and lure the teeth on the sides out, to collect the chips. Now move to (14,7) then move 8L 2U D L 3D R 2D L D 3R 2U R U R U R U 6R D R D R D R 2D 3R 6U L U 2D 8L U 4D 3L 6D 5R [4] 3U 3L to exit. | 210 route: Play in odd step. Move 4D 4R 2L 2D 2R 3U 2R 2U 2R 2U and collect the chips, then backtrack and repeat on the symmetrical left side. Head up and lure the teeth on the sides out, to collect the chips. Now move to (14,7) then move 8L 2U D L 3D R 2D L D 3R 2U R U R U R U 6R D R D R D R 2D 3R 6U L U 2D 8L U 4D 3L 6D 5R [4] 3U 3L to exit. | ||
== Full level map == | |||
==Full level map== | |||
[[File:Cclp3_full_map_level_21.png|500px]] | [[File:Cclp3_full_map_level_21.png|500px]] | ||
Revision as of 15:25, 30 March 2020
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
---|---|
Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]] Mud and Water is the 21st level in Chip's Challenge Level Pack 3. It was created by Joshua Bone, and is divided into two distinct sections: teeth with dirt to the north and blocks to be pushed into water in the south.
210 route: Play in odd step. Move 4D 4R 2L 2D 2R 3U 2R 2U 2R 2U and collect the chips, then backtrack and repeat on the symmetrical left side. Head up and lure the teeth on the sides out, to collect the chips. Now move to (14,7) then move 8L 2U D L 3D R 2D L D 3R 2U R U R U R U 6R D R D R D R 2D 3R 6U L U 2D 8L U 4D 3L 6D 5R [4] 3U 3L to exit.
Full level map
Walkthrough
Previous Level | Current Level | Next Level |
---|---|---|
← Rock | Mud and Water | Damp → |