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{{Infobox Level | {{Infobox Level | ||
| | |pack = cc1 | ||
|level = 125 | |level = 125 | ||
| | |image = [[File:Level_125.png|300px]] | ||
| | |||
}} | }} | ||
'''Mixed Nuts''' is the 125th level in [[Chip's Challenge 1]]. Like Firetrap, Mixed Nuts contains many successive puzzles, but they are noticably more difficult. However, there are | '''Mixed Nuts''' is the 125th level in [[Chip's Challenge 1]]. Like Firetrap, Mixed Nuts contains many successive puzzles, but they are noticably more difficult. However, there are fewer [[monster]]s to deal with, and there is no time limit in Mixed Nuts. | ||
Play the [[block]]s from right to left into the [[water]] spaces, then take the chips from left to right, and sneak behind the [[glider]] to reach the second section. At this point, Chip will notice a block stairway; to deal with any other situation with blocks stacked diagonally, Chip can use the same method. It's ''very'' useful. | Play the [[block]]s from right to left into the [[water]] spaces, then take the chips from left to right, and sneak behind the [[glider]] to reach the second section. At this point, Chip will notice a block stairway; to deal with any other situation with blocks stacked diagonally, Chip can use the same method. It's ''very'' useful. | ||
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In this section, there are six different landings, which lead to different points on two separate [[force floor]] tracks that lead to chips. The bottom track is complicated by the addition of two bouncing [[pink ball]]s guarding the chips. Play off landing 4 and down into the southeast corner. Slide >3 U to enter the [[bomb]] maze above and take those chips, then the remaining chip guarded by pink ball 2, the ones from the other bomb maze, and then the chips guarded by pink ball 1. On the way out, collect the four chips above that. With this section complete, collect the chips from landings 6 and 5 before going to landing 3 and taking all the chips except the ones off landing 1 and landing 2. Play to landing 1 and landing 2 separately to finish the chips. Past the [[socket]], play U 3R U to slide to the teleport and boost left towards the exit a few spaces away. | In this section, there are six different landings, which lead to different points on two separate [[force floor]] tracks that lead to chips. The bottom track is complicated by the addition of two bouncing [[pink ball]]s guarding the chips. Play off landing 4 and down into the southeast corner. Slide >3 U to enter the [[bomb]] maze above and take those chips, then the remaining chip guarded by pink ball 2, the ones from the other bomb maze, and then the chips guarded by pink ball 1. On the way out, collect the four chips above that. With this section complete, collect the chips from landings 6 and 5 before going to landing 3 and taking all the chips except the ones off landing 1 and landing 2. Play to landing 1 and landing 2 separately to finish the chips. Past the [[socket]], play U 3R U to slide to the teleport and boost left towards the exit a few spaces away. | ||
==Full level map== | |||
[[File:Cc1_full_map_level_125.png|500px]] | |||
== Walkthrough == | == Walkthrough == |