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Recessed wall: Difference between revisions
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{{Infobox | {{Infobox Tile | ||
|cc1 = Yes | |cc1 = Yes | ||
|cc2 = Yes | |cc2 = Yes | ||
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A '''recessed wall''' or '''pop-up wall''' is a [[tile]] in [[Chip's Challenge]] that acts as a wall to everything except [[Chip]]. Chip can only step on it ''once'', after which it becomes a [[wall]]. The level [[Cellblocked]] is composed exclusively of recessed walls. | |||
In Chip's Challenge 1, recessed walls only take effect when stepped onto, not when moved off of. If a [[block]] is on top of a recessed wall, Chip can enter the square while revealing the tile as a wall. In [[MS ruleset|MS]], buried recessed walls in an [[invalid tile]] combination, like most tiles in this situation, do not take effect the first time they are revealed: the second step on the recessed wall will be the one that turns it into a wall. | |||
In Chip's Challenge | In [[Chip's Challenge 2]], they are slightly different in that they take effect when stepped off of, not onto. As a result, pushing blocks off of them [[Spring mining|typically]] does not allow the pusher to enter the recessed wall, resulting in a [[flick]]. | ||
== See also == | == See also == | ||
* [[Wall]] | * [[Wall]] |
Latest revision as of 19:18, 30 April 2020
MSCC Image(s) | |
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CC2 Image(s) | |
Found in | |
MSCC Index | 46 |
Steam ID | Unknown edit |
Multi-directional? | No |
Moves? | No |
A recessed wall or pop-up wall is a tile in Chip's Challenge that acts as a wall to everything except Chip. Chip can only step on it once, after which it becomes a wall. The level Cellblocked is composed exclusively of recessed walls.
In Chip's Challenge 1, recessed walls only take effect when stepped onto, not when moved off of. If a block is on top of a recessed wall, Chip can enter the square while revealing the tile as a wall. In MS, buried recessed walls in an invalid tile combination, like most tiles in this situation, do not take effect the first time they are revealed: the second step on the recessed wall will be the one that turns it into a wall.
In Chip's Challenge 2, they are slightly different in that they take effect when stepped off of, not onto. As a result, pushing blocks off of them typically does not allow the pusher to enter the recessed wall, resulting in a flick.