Please create an account or Login! Have fun!
Spring Mines: Difference between revisions
Jump to navigation
Jump to search
Sharpeye468 (talk | contribs) No edit summary |
(→Full level map: recessed walls are not visible from starting point, but it's easier to just add that in text) |
||
Line 8: | Line 8: | ||
== Full level map == | == Full level map == | ||
The full level is visible from the starting point. | The full level is visible from the starting point. Every [[block]] except the one in the bottom left is on a [[recessed wall]]. | ||
{{Level Progression|Chips?|Hotkeys}} | {{Level Progression|Chips?|Hotkeys}} |
Revision as of 13:36, 2 March 2021
Level set | Chip's Challenge 2 |
---|---|
Level number | 36 |
Designer | C. Scott Davis |
Chips | 1 required / 1 available |
Time limit | 110 |
Steam (Scores) | |
Bold time | 95 |
Public time | 95 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | 18950 |
Public score | 18950 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Spring Mines is the 36th level in Chip's Challenge 2. It was created by C. Scott Davis.
Full level map
The full level is visible from the starting point. Every block except the one in the bottom left is on a recessed wall.
Previous Level | Current Level | Next Level |
---|---|---|
← Chips? | Spring Mines | Hotkeys → |
Categories:
- Chip's Challenge 2 Levels
- Levels designed by C. Scott Davis
- Levels with casual difficulty 2 (Steam)
- Levels with bold execution difficulty 3 (Steam)
- Levels with bold routing difficulty 4 (Steam)
- Levels with casual difficulty 2 (Steam score)
- Levels with bold execution difficulty 3 (Steam score)
- Levels with bold routing difficulty 4 (Steam score)