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Hidden wall: Difference between revisions
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{{Infobox Tile | {{Infobox Tile | ||
|image cc2 = [[File:Hidden wall.png]] | |||
|cc1 = Yes | |cc1 = Yes | ||
|cc2 = Yes | |cc2 = Yes | ||
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|moves = No | |moves = No | ||
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A '''hidden wall''' is a tile that acts exactly like a [[wall]], but initially has the appearance of a normal floor. When [[Chip]] touches it, it is revealed and becomes a normal wall. [[Monster]]s and [[block]]s will not reveal a hidden wall, although they are still subject to it. | A '''hidden wall''' is a tile that acts exactly like a [[wall]], but initially has the appearance of a normal floor. When [[Chip]] touches it, it is revealed and becomes a normal wall. [[Monster]]s and [[block]]s will not reveal a hidden wall, although they are still subject to it. | ||
Latest revision as of 01:37, 29 April 2021
MSCC Image(s) | |
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CC2 Image(s) | |
Found in | |
MSCC Index | 44 |
Steam ID | Unknown edit |
Multi-directional? | No |
Moves? | No |
A hidden wall is a tile that acts exactly like a wall, but initially has the appearance of a normal floor. When Chip touches it, it is revealed and becomes a normal wall. Monsters and blocks will not reveal a hidden wall, although they are still subject to it.
The image above is the symbol shown for hidden walls in level editors; note that in the actual game, the hidden wall looks identical to floor when not revealed and identical to a wall when revealed. Collecting the secret eye causes it to show as it does in the editor if it has not yet been revealed.
Note that if a hidden wall is revealed on the lower layer of the grid by Chip under a removable tile or floor, it will also appear as a normal floor space until touched.