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Glut: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
| | |pack = cc1 | ||
|level = 39 | |level = 39 | ||
| | |image = [[File:Level_39.png|300px]] | ||
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<blockquote>''Dear Chip, If only we lived in a more perfect world. The bad news is I posted 12 terrible monsters here to guard my chips from [[spies]]! But the good news is you only have to make one of them chase you. My advice: Be ready to run and know where you're running to. I hope the monsters don't kill you too many times. Hopefully Yours, Melinda''</blockquote> | <blockquote>''Dear Chip, If only we lived in a more perfect world. The bad news is I posted 12 terrible monsters here to guard my chips from [[spies]]! But the good news is you only have to make one of them chase you. My advice: Be ready to run and know where you're running to. I hope the monsters don't kill you too many times. Hopefully Yours, Melinda''</blockquote> | ||
The idea is to draw one of the teeth out, as the rest won't move because of the [[computer chip]]s | The idea is to draw one of the teeth out, as the rest won't move because of the [[computer chip]]s around them, then lure that specific teeth ''just'' out of the way and collect the chip in front of the exit on their moving turn. The given [[MS]] solution uses [[odd step]] for a 17.2; either the north or west edges work the same way, and the third chip instead of the second on either side can be used with even step for a 17.0 route. | ||
== Version differences == | |||
Although the level remains the same, under [[Steam ruleset|Steam]] rules it is vastly more difficult to use the guarded exits, as the [[teeth]] can kill [[Chip]] as soon as he ''starts'' to step on an adjacent chip (rather than only after he's picked it up). It's still possible, but only 1 out of every 8 contiguous tics is safe. A casual player may wish to simply use the central exit. | |||
==Full level map== | ==Full level map== |
Latest revision as of 04:20, 7 May 2021
Level set | Chip's Challenge 1 |
---|---|
Level number | 39 |
Designer | Unknown |
Password | ICXY |
Chips | 29 required / 878 available |
Chips notes | socket is not required |
Time limit | 20 |
MS (Scores) | |
Bold time | 17 |
Public time | 17 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 17 |
Public time | 17 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | 17 |
Public time | 17 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Glut is the 39th level in Chip's Challenge 1. It has the shortest time limit in any Chip's Challenge level pack and is the second-quickest solve at only 2.8 seconds - the fastest being Maze of One Way and the third being Lesson 8. Chip can simply move to the center and exit with a 14 time, or as suggested by Melinda's special dispatch, enter one of the exits guarded by teeth:
Dear Chip, If only we lived in a more perfect world. The bad news is I posted 12 terrible monsters here to guard my chips from spies! But the good news is you only have to make one of them chase you. My advice: Be ready to run and know where you're running to. I hope the monsters don't kill you too many times. Hopefully Yours, Melinda
The idea is to draw one of the teeth out, as the rest won't move because of the computer chips around them, then lure that specific teeth just out of the way and collect the chip in front of the exit on their moving turn. The given MS solution uses odd step for a 17.2; either the north or west edges work the same way, and the third chip instead of the second on either side can be used with even step for a 17.0 route.
Version differences[edit]
Although the level remains the same, under Steam rules it is vastly more difficult to use the guarded exits, as the teeth can kill Chip as soon as he starts to step on an adjacent chip (rather than only after he's picked it up). It's still possible, but only 1 out of every 8 contiguous tics is safe. A casual player may wish to simply use the central exit.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Sampler | Glut | Floorgasborg → |
- Chip's Challenge 1 Levels
- Levels by unknown designers
- Levels with casual difficulty 1 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 1 (MS)
- Levels with casual difficulty 1 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 1 (Lynx)
- Levels with casual difficulty 1 (Steam)
- Levels with bold execution difficulty 3 (Steam)
- Levels with bold routing difficulty 1 (Steam)