Killer Spiral: Difference between revisions

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{{Infobox Level New|
{{Infobox Level
|name = Killer Spiral
|pack = cclp2
|image = [[Image:CCLP2 Level 70.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 70
|level = 70
|password = RXQR
|image = [[File:CCLP2 Level 70.png|300px]]
|hint = No
}}
|chips required = 2
|chips available = 2
|time = 300
|bold ms = 220
|bold lynx = 208


|difficulty ms = 2
'''Killer Spiral''' is the 70th level in [[Chip's Challenge Level Pack 2]]. Since the title kindly points out that the level is in a spiral, the only difficulty is being smart enough to foresee the [[glider]]s and know where to wait.
|bold difficulty ms = 2
|bold complexity ms = 1


|difficulty lynx = 2
Move down two rows, wait, then move at 292.6 to the center and play over three [[ice]] slides on the left before stopping. [[Chip]] can wait the required [14] by retreating over this slide and adding another [2] on top (which is easiest when done ''before'' the third slide). Continue out to the first [[Computer chip|chip]], then run all the way to the opposite side, back to the center and towards the exit without stopping.
|bold difficulty lynx = 2
|bold complexity lynx = 1
}}


'''Killer Spiral''' is the 70th level in [[Chip's Challenge Level Pack 2]]. Since levelmaker [[Tyrethali Ansrath]] kindly pointed out that the level is in a spiral, the only difficulty is being smart enough to foresee the [[glider]]s and know where to wait.
It appears that both gliders will leave the final slide at the same time, but the glider in the back bounces back, as it is [1/2] behind and the one in front does not have enough time to move out of the way. It is safe to step onto row 30 at 222.8, but Chip can be [1] late for 220.


Move down two rows, wait, then move at 292.6 to the center and play over three [[ice]] slides on the left before stopping. Chip can wait the required [14] by retreating over this slide and adding another [2] on top (which is easiest when done ''before'' the third slide). Continue out to the first chip, then run all the way to the opposite side, back to the center and towards the exit without stopping.
== Fix for Lynx ==
The [[gravel]] buried under the chips in Killer Spiral is not legal under [[Lynx ruleset|Lynx]] rules. In [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], the gravel tiles were brought to the upper layer and the chips were placed beside them.


It appears that both gliders will leave the final slide at the same time, but the glider in the back bounces back, as it is [1/2] behind and the one in front does not have enough time to move out of the way. It is safe to step onto row 30 at 222.8, but Chip can be [1] late for 220.
==Full level map==
[[File:Cclp2_full_map_level_70.png|500px]]  


== Walkthrough ==
== Walkthrough ==

Latest revision as of 04:42, 30 April 2020

Killer Spiral is the 70th level in Chip's Challenge Level Pack 2. Since the title kindly points out that the level is in a spiral, the only difficulty is being smart enough to foresee the gliders and know where to wait.

Move down two rows, wait, then move at 292.6 to the center and play over three ice slides on the left before stopping. Chip can wait the required [14] by retreating over this slide and adding another [2] on top (which is easiest when done before the third slide). Continue out to the first chip, then run all the way to the opposite side, back to the center and towards the exit without stopping.

It appears that both gliders will leave the final slide at the same time, but the glider in the back bounces back, as it is [1/2] behind and the one in front does not have enough time to move out of the way. It is safe to step onto row 30 at 222.8, but Chip can be [1] late for 220.

Fix for LynxEdit

The gravel buried under the chips in Killer Spiral is not legal under Lynx rules. In CCLXP2, the gravel tiles were brought to the upper layer and the chips were placed beside them.

Full level mapEdit

 

WalkthroughEdit

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