Underground: Difference between revisions
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Sharpeye468 (talk | contribs) m (Updated to new level template) |
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{{Infobox Level | {{Infobox Level | ||
| | |pack = cc1 | ||
|level = 141 | |level = 141 | ||
| | |image = [[File:Level_141.png|300px]] | ||
| | |||
}} | }} | ||
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==Full level map== | ==Full level map== | ||
[[ | [[File:Cc1_full_map_level_141.png|500px]] | ||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube| | {{#ev:youtube|2xS_EcynxxA}} | ||
{{Level Progression|Icedeath|Pentagram}} | {{Level Progression|Icedeath|Pentagram}} | ||
[[Category:Untimed levels]] | [[Category:Untimed levels]] |
Latest revision as of 04:47, 30 April 2020
Underground is the 141st level in Chip's Challenge 1. All that is required to defeat Underground is patience and knowing where a paramecium moves; this is also good practice for trapping paramecia or for releasing them. Once these basic maneuvers are mastered, this level becomes easier, as can be seen in the AVI. At its quickest, Underground's solution spans a mere 31 seconds. While slower solutions often trap paramecia progressively, this speed solution is able to do them perfectly in line with normal moving.
Level set | Chip's Challenge 1 |
---|---|
Level number | 141 |
Designer | Unknown |
Password | MCJE |
Chips | 15 required / 15 available |
Time limit | 0 |
MS (Scores) | |
Bold time | [968] |
Public time | [968] |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | [969] |
Public time | [969] |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | 0 |
Public time | 0 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Full level mapEdit
WalkthroughEdit
Previous Level | Current Level | Next Level |
---|---|---|
← Icedeath | Underground | Pentagram → |