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The Walker Machine: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
| | |||
|level = 87 | |level = 87 | ||
| | |image = [[File:CCLP2 Level 87.png|300px]] | ||
|hint = Break open the walls, and grab the chips hidden inside. Watch out for walkers!!! | |hint = Break open the walls, and grab the chips hidden inside. Watch out for walkers!!! | ||
}} | }} | ||
'''The Walker Machine''' is the 87th level in [[Chip's Challenge Level Pack 2]]. This level | '''The Walker Machine''' is the 87th level in [[Chip's Challenge Level Pack 2]]. This level consists of 67 [[blue wall]]s, each hiding a [[computer chip]], in the shape of a castle, with one walker imprisoned inside a window and a set of them [[Clone machine|cloning]] to the right. Like [[Jumping Swarm]], The Walker Machine is really not difficult. In this level, [[Chip]] can cause the walkers to drown once he clears out the bottom section, as they can turn to the [[water]] on the right. | ||
There are many, many different routes through this level; a good guide is southeast, center, southwest near the imprisoned walker, then three turrets as Chip moves east, leaving only 14 chips. Pick up the lower six ending in the northwest, then move U 3R U, collect the chips from right to left, and then exit. | There are many, many different routes through this level; a good guide is southeast, center, southwest near the imprisoned walker, then three turrets as Chip moves east, leaving only 14 chips. Pick up the lower six ending in the northwest, then move U 3R U, collect the chips from right to left, and then exit. | ||
==Full level map== | |||
[[File:Cclp2_full_map_level_87.png|500px]] | |||
== Walkthrough == | == Walkthrough == |
Latest revision as of 04:45, 30 April 2020
Level set | Chip's Challenge Level Pack 2 |
---|---|
Level number | 87 |
Designer | Hank Lin |
Password | CBYD |
Hint | Break open the walls, and grab the chips hidden inside. Watch out for walkers!!! |
Chips | 67 required / 67 available |
Chips notes | 84 out of 84 chips required in Lynx version |
Time limit | 50 |
MS (Scores) | |
Bold time | 20 |
Public time | 20 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 31 |
Public time | 31 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
The Walker Machine is the 87th level in Chip's Challenge Level Pack 2. This level consists of 67 blue walls, each hiding a computer chip, in the shape of a castle, with one walker imprisoned inside a window and a set of them cloning to the right. Like Jumping Swarm, The Walker Machine is really not difficult. In this level, Chip can cause the walkers to drown once he clears out the bottom section, as they can turn to the water on the right.
There are many, many different routes through this level; a good guide is southeast, center, southwest near the imprisoned walker, then three turrets as Chip moves east, leaving only 14 chips. Pick up the lower six ending in the northwest, then move U 3R U, collect the chips from right to left, and then exit.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Creative One-Ways | The Walker Machine | Don't Get Lost → |
- Chip's Challenge Level Pack 2 Levels
- Levels designed by Hank Lin
- Levels with casual difficulty 2 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 2 (MS)
- Levels with luck rating 2 (MS)
- Levels with casual difficulty 2 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 2 (Lynx)
- Levels unplayable in Lynx