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Fireball: Difference between revisions
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{{Infobox Tile | {{Infobox Tile | ||
|image = [[ | |image cc2 = [[File:FireBox.gif]] | ||
|cc1 = Yes | |||
| | |cc2 = Yes | ||
|cc1index = 68 ''(N)''<br>69 ''(W)''<br>70 ''(S)''<br>71 ''(E)'' | |||
|multidirectional = Yes | |multidirectional = Yes | ||
|moves = Yes | |moves = Yes | ||
}} | }} | ||
The '''fireball''', called a '''fire box''' in [[Chip's Challenge 2]], is a propeller-like [[monster]] in [[Chip's Challenge]] that functions similarly to the [[glider]]. It moves in a straight line until it hits any obstacle, and then turns right, left, or backwards, in that order of priority. Should ''everything'' be blocked, it will not move until it is released. Fireballs survive fire, but die in [[water]] and are subject to [[bomb]]s. In CC2, fire boxes also avoid [[turtle]]s and survive active [[flame jet]]s. | |||
The '''fireball''', called a '''fire box''' in [[Chip's Challenge 2]], is a propeller-like [[monster]] in [[Chip's Challenge]] that functions similarly to the [[glider]]. It moves in a straight line until it hits any obstacle, and then turns right, left, or backwards, in that order of priority. Should ''everything'' be blocked, it will not move until it is released. Fireballs survive fire, but die in [[water]] and are subject to [[bomb]]s. | |||
In CC2, fire boxes | |||
The following diagram illustrates these properties: | The following diagram illustrates these properties: | ||
Line 15: | Line 13: | ||
[[File:Fireball demo.png]] | [[File:Fireball demo.png]] | ||
The | The fireball moves upwards, ignoring the fire, until it hits the wall where it turns to its right. The fireball continues moving to the right until hitting the rightmost wall, where it tries to turn to ''its'' right, finds another wall, and turns to its left. It continues upwards, hitting the level edge, turns right, and finally drowns in the water. | ||
[[File:Fireball demo anim.gif]] | |||
== Trivia == | == Trivia == | ||
* The fireball was first seen in [[Lesson 5]], where it was cloned by a [[pink ball]] to securely guard the [[red key]] until Chip released the ball. | * The fireball was first seen in [[Lesson 5]], where it was cloned by a [[pink ball]] to securely guard the [[red key]] until Chip released the ball. | ||
* Although the fireball in the MS Chip's Challenge, seen in the infobox, gives no indication of its direction in actual play, the adaptation of the fireball into [[Tile World]] allowed the directions to be deduced. | * Although the fireball in the MS Chip's Challenge, seen in the infobox, gives no indication of its direction in actual play, the adaptation of the fireball into [[Tile World]] allowed the directions to be deduced. | ||
== See also == | == See also == | ||
* [[Glider]] | * [[Glider]] | ||
* [[Lemmings]] | * [[Lemmings]] |
Latest revision as of 18:16, 10 February 2023
MSCC Image(s) | |
---|---|
CC2 Image(s) | |
Found in | |
MSCC Index | 68 (N) 69 (W) 70 (S) 71 (E) |
Steam ID | Unknown edit |
Multi-directional? | Yes |
Moves? | Yes |
The fireball, called a fire box in Chip's Challenge 2, is a propeller-like monster in Chip's Challenge that functions similarly to the glider. It moves in a straight line until it hits any obstacle, and then turns right, left, or backwards, in that order of priority. Should everything be blocked, it will not move until it is released. Fireballs survive fire, but die in water and are subject to bombs. In CC2, fire boxes also avoid turtles and survive active flame jets.
The following diagram illustrates these properties:
The fireball moves upwards, ignoring the fire, until it hits the wall where it turns to its right. The fireball continues moving to the right until hitting the rightmost wall, where it tries to turn to its right, finds another wall, and turns to its left. It continues upwards, hitting the level edge, turns right, and finally drowns in the water.
Trivia[edit]
- The fireball was first seen in Lesson 5, where it was cloned by a pink ball to securely guard the red key until Chip released the ball.
- Although the fireball in the MS Chip's Challenge, seen in the infobox, gives no indication of its direction in actual play, the adaptation of the fireball into Tile World allowed the directions to be deduced.