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imported>DWN023Sparkman (I think someone should get to work on making a bust section for CC2, because you don't need the bolt or red key as you can simply use the fire boots to walk over the flamethrower. Also you could blow up the mimics at the end.) |
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{{Infobox Level | {{Infobox Level | ||
|pack = cc2 | |||
| | |||
|level = 155 | |level = 155 | ||
| | |image = [[Image:CC2_Level_155.png|300px]] | ||
| | |||
}} | }} | ||
{{Distinguish|How to Get Around in Venice}} | |||
'''Venice''' is the 155th level in [[Chip's Challenge 2]]. It was created by [[Joshua Bone]]. | |||
== Full level map == | |||
[[Image:Cc2_full_map_level_155.png|500px]] | |||
{{Level Progression|Pigeon Holes|In the Slime}} | {{Level Progression|Pigeon Holes|In the Slime}} |
Latest revision as of 12:59, 6 March 2021
Level set | Chip's Challenge 2 |
---|---|
Level number | 155 |
Designer | Joshua Bone |
Chips | 90 required / 90 available |
Time limit | 999 |
Steam (Scores) | |
Bold time | 821 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | 85710 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Not to be confused with How to Get Around in Venice.
Venice is the 155th level in Chip's Challenge 2. It was created by Joshua Bone.
Full level map[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Pigeon Holes | Venice | In the Slime → |
Categories:
- Chip's Challenge 2 Levels
- Levels designed by Joshua Bone
- Levels with casual difficulty 3 (Steam)
- Levels with bold execution difficulty 4 (Steam)
- Levels with bold routing difficulty 3 (Steam)
- Levels with casual difficulty 3 (Steam score)
- Levels with bold execution difficulty 4 (Steam score)
- Levels with bold routing difficulty 3 (Steam score)