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'''Evan Dummit''' is the eighth highest scorer in [[Chip's Challenge 1|CC1]] (5,977,400) and fifth highest scorer in [[Chip's Challenge Level Pack 2|CCLP2]] (6,049,870). Outside of these high scores, Evan is known for [http://davidstolp.com/old/chips/overall.php?set=EvanD1 EvanD1.dat], which is seen as instructive enough to have its own section in the [[Public TWS]]. EvanD1 is generally a very difficult set with tricks similar to [[David Stolp]], but without any [[insane level]]s. However, the famous [http://davidstolp.com/old/chips/overall.php?set=inanity inanity.dat] is composed almost entirely of insane levels, requiring odd [[clone machine]] connections, the occasional death of [[Chip]], and ways to generate an [[exit]] tile where none existed. | '''Evan Dummit''' is the eighth highest scorer in [[Chip's Challenge 1|CC1]] (5,977,400) and fifth highest scorer in [[Chip's Challenge Level Pack 2|CCLP2]] (6,049,870). Outside of these high scores, Evan is known for [http://davidstolp.com/old/chips/overall.php?set=EvanD1 EvanD1.dat], which is seen as instructive enough to have its own section in the [[Public TWS]]. EvanD1 is generally a very difficult set with tricks similar to [[David Stolp]], but without any [[insane level]]s. However, the famous [http://davidstolp.com/old/chips/overall.php?set=inanity inanity.dat] is composed almost entirely of insane levels, requiring odd [[clone machine]] connections, the occasional death of [[Chip]], and ways to generate an [[exit]] tile where none existed. | ||
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[[Category:People]] | [[Category:People]] |
Revision as of 06:29, 10 September 2019
Evan Dummit is the eighth highest scorer in CC1 (5,977,400) and fifth highest scorer in CCLP2 (6,049,870). Outside of these high scores, Evan is known for EvanD1.dat, which is seen as instructive enough to have its own section in the Public TWS. EvanD1 is generally a very difficult set with tricks similar to David Stolp, but without any insane levels. However, the famous inanity.dat is composed almost entirely of insane levels, requiring odd clone machine connections, the occasional death of Chip, and ways to generate an exit tile where none existed.