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Booster Shots: Difference between revisions
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|name = Booster Shots | |name = Booster Shots | ||
|image = [[File:CCLP1_Level_67.png|300px]] | |image = [[File:CCLP1_Level_67.png|300px]] | ||
|levelset = Chip's Challenge Level Pack 1 | |levelset = Chip's Challenge Level Pack 1 | ||
|level = 67 | |level = 67 | ||
|designer = Trevor Hedges | |||
|password = RTZD | |password = RTZD | ||
|chips required = 22 | |chips required = 22 | ||
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|bold complexity lynx = 2 | |bold complexity lynx = 2 | ||
}} | }} | ||
'''Booster Shots''' is the 67th level in [[Chip's Challenge Level Pack 1]]. It was created by [[Trevor Hedges]]. | |||
This level contains a [[bust]] under the [[Lynx ruleset]]. First, extract a single block from the [[pink ball]] room by pushing it into the [[teleport]]. While both Chip and the block are on the [[force floor]] circuit, place yourself one tile ahead of the block, then step on the south force floor at (15, 21). Chip will push the block into the [[bomb]] guarding the exit. | |||
This level contains a [[bust]] under the [[Lynx ruleset | |||
==Full level map== | ==Full level map== |
Revision as of 14:41, 28 March 2020
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
---|---|
Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]] Booster Shots is the 67th level in Chip's Challenge Level Pack 1. It was created by Trevor Hedges.
This level contains a bust under the Lynx ruleset. First, extract a single block from the pink ball room by pushing it into the teleport. While both Chip and the block are on the force floor circuit, place yourself one tile ahead of the block, then step on the south force floor at (15, 21). Chip will push the block into the bomb guarding the exit.
Full level map
Walkthrough
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← Klausswergner | Booster Shots | Flames and Ashes → |