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Thieves and Teleports
Level set | Chip's Challenge Level Pack 3 |
---|---|
Level number | 6 |
Designer | Joshua Bone |
Password | IIIS |
Chips | 12 required / 12 available |
Time limit | 120 |
MS (Scores) | |
Bold time | 93 |
Public time | 93 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 90 |
Public time | 90 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Thieves and Teleports is the sixth level in Chip's Challenge Level Pack 3. It was created by Joshua Bone. Based on two simple motifs - thieves and teleports - this level also teaches efficiency in block moving.
Slide >L into the lower teleport and collect four chips, then move block 2 on the right L, block 1 5L and block 2 7L 2U, which will put both blocks into place to cause partial posting and allow Chip to reach the other set of four chips. Use the flippers to swim to the north section, then move block 2 L and block 5 2D into one water space; the goal in this room is to build bridges to the last four chips and out of the room, since the thief will steal Chip's flippers.
Move blocks 2 and 4 D, then push block 1 to the west bridge and follow it with blocks 3 and 4, and then exit the room with block 2. With all 12 chips, exit the level.
Full level map
Walkthrough
Previous Level | Current Level | Next Level |
---|---|---|
← Toggle Bust | Thieves and Teleports | Dancing Gliders → |
- Chip's Challenge Level Pack 3 Levels
- Levels designed by Joshua Bone
- Levels with casual difficulty 1 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 2 (MS)
- Levels with casual difficulty 1 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 2 (Lynx)