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Talk:Long First Second Glitch
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Why is this glitch banned?[edit]
I've never found any direct reasoning mentioned - it's just part of the game's source code. Plenty of other game glitches are allowed perfectly fine, why ban this? And why are the rules so absolute? Blueapple128 (talk) 01:32, December 6, 2015 (UTC)
- The other glitches in the game require something to be actively done or are unavoidable passive effects (boosting, controller/boss glitch). Long First Second passively happens, only in MSCC, only once every ~2 hours which would be pretty obnoxious, especially on heavily luck based levels. It's not allowed because of these reasons and the community didn't like the implications, and I can't say I disagree. Ihavenoname248 (talk) 01:29, December 7, 2015 (UTC)
- There are two reasons, both of which IHNN has stated.
- 1) LFS creates situations where two identical plays of a level result in two different scores. If you and I both play the same level, with the same random seed, and enter the exact same inputs, we should both achieve the exact same score. This is true for every other glitch in the game, but not LFS because it is unrelated to the gameplay logic.
- 2) Allowing LFS would essentially break the game. 60% of all world records would require letting the game run for almost 2 hours before every single attempt at scoring it. There is a fine line between respecting the game's code and ruining competitive play with absurdity, and LFS is incomprehensibly far over that line. Jamesa7171 (talk) 02:00, December 7, 2015 (UTC)