Jungle

Revision as of 07:48, 28 February 2019 by Indyindeed (talk | contribs) (128 vs. 130 info updated, since it is no longer unconfirmed)

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Jungle is the 63rd level in Chip's Challenge Level Pack 2. This level is a "forest" of green locks with water patches in David Stanley's often artful style, and with teeth added to the mix. The level is made very complicated by the addition of a blob clone machine, which clones very quickly - once every [4] as a pink ball moves (2L) repeatedly onto a red button - and, by the time Chip gets to the northern area, has distributed quite a few blobs around. The player can expect to spend some time on this route.

Odd step is preferred; the AVI shows even step, and will be behind [1] as a result. That [1] will help if you wish to wait on the blobs. Although the AVI for this level is of a 128, the bold time and the public time for this level is 130. This time save comes from picking up the chip closest to the blob clone machine when first coming into that area from the right, as opposed to collecting it from the left as shown in the AVI below. This obviously already requires huge luck to just avoid the blobs, and even then the time gained is easily lost on dodging the last teeth. Not losing time on dodging the teeth requires two blobs to wonder close to the teeth and deny two of its moves as it is chasing Chip, so that he can pick up the rest of the chips in the most efficient way.

Walkthrough

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← Chips on the Blocks Jungle Loop Holes →