Clear the Way

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[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]

Clear the Way is the 79th level in Chip's Challenge Level Pack 3. It was created by Mike Lask, and was titled Reversi II in the original set.

309 route: Explode the first bomb with block 4 and collect the chip. Flip the tanks, move block 3 L, then block 1 D, then put block 2 where the first bomb was. Move block 1 U 6R, press the blue button and push the block D, exploding 2 bombs. Flip the tanks, move block 3 right, pushing block 6 D in the process, and explode the next bomb. Explode the last 2 bombs (the blue button will not need to be pressed). Teleport – collect 4 chips, 4 yellow keys and 1 red key in the next 4 rooms. Leave the toggle wall to the right of the top-left teleport open, and slide into the red door. Push the block L [1] D [1] D, then after the gliders have escaped, push it L D (the glider will explode the bomb above the flippers), then explode the bomb above the fire boots. Collect both boots, then move through the next rooms U L D L R, collecting all the chips. Go through the red door, clone some pink balls, and go to the dirt area. Collect the remaining chips at the top (the teeth will have to be dodged). Return to the top-left teleport in the bottom right, go through it and down to the exit.

Full level map

 

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