Castle Moat
Castle Moat is the 18th level in Chip's Challenge 1. As it appears, Chip must move two blocks into two water spaces at (12, 19) and (12, 20), one at (16, 15) which allows continued moving of the blocks northeast, and finally two blocks on the far eastern edge of the moat at (28, 12) and (8, 13), in order to reach the exit; much quicker is the pair of flippers located under the block at (28, 1), which makes it easy to simply swim over the moat.
Level set | Chip's Challenge 1 |
---|---|
Level number | 18 |
Designer | Bill Darrah |
Password | HMJL |
Chips | 0 required / 0 available |
Time limit | 600 |
MS (Scores) | |
Bold time | 553 |
Public time | 553 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 552 |
Public time | 552 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | 552 |
Public time | 552 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Without a level editor, this solution is rather cryptic to find, because the flippers are in a location which doesn't free any blocks for use, and the route that does not use the flippers, known as the no boost route, won't enter this area using only five blocks. For this route, which has reached 434, see the second uploaded AVI.
TriviaEdit
- Castle Moat is the only CC1 level to contain chip sockets without containing any chips.
Full level mapEdit
WalkthroughEdit
Solution with flippers
Solution without flippers
Previous Level | Current Level | Next Level |
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← Nice Day | Castle Moat | Digger → |