The Ghetto Defender: Difference between revisions

Added full level map
m (Tylersontag moved page the Ghetto Defender to The Ghetto Defender over redirect: revert)
(Added full level map)
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Continue following the path, take the chips, and then move blocks 5, 6 and ''4'' into the water; block 3 has a [[bomb]] under it. If Chip storms the [[thief]] to take the yellow key, the loss of flippers leaves him trapped behind water, and there aren't sufficient blocks to bridge across; the flippers have no other use, so ignore them. Keep moving all the way to the [[yellow lock]], then take the upper [[ice]] slide and continue west. The yellow key is barred on seven sides by hidden walls; D and DL are open, so take it from the bottom, hopefully not losing any moves as a result of the [[walker]]. Now, Chip can pass the yellow lock and ''just'' escape the [[trap]] to exit.
Continue following the path, take the chips, and then move blocks 5, 6 and ''4'' into the water; block 3 has a [[bomb]] under it. If Chip storms the [[thief]] to take the yellow key, the loss of flippers leaves him trapped behind water, and there aren't sufficient blocks to bridge across; the flippers have no other use, so ignore them. Keep moving all the way to the [[yellow lock]], then take the upper [[ice]] slide and continue west. The yellow key is barred on seven sides by hidden walls; D and DL are open, so take it from the bottom, hopefully not losing any moves as a result of the [[walker]]. Now, Chip can pass the yellow lock and ''just'' escape the [[trap]] to exit.
==Full level map==
[[Image:Cclp2_full_map_level_89.png|500px]]


== Walkthrough ==
== Walkthrough ==