Administrators, trusted-editors
1,422
edits
Please create an account or Login! Have fun!
(Added full level map) |
Indyindeed (talk | contribs) mNo edit summary |
||
Line 3: | Line 3: | ||
|image = [[Image:CCLP2 Level 60.png|300px]] | |image = [[Image:CCLP2 Level 60.png|300px]] | ||
|levelset = [[Chip's Challenge Level Pack 2]] | |levelset = [[Chip's Challenge Level Pack 2]] | ||
|designer = [[Eric Schmidt]] | |||
|level = 60 | |level = 60 | ||
|password = JRJQ | |password = JRJQ | ||
Line 21: | Line 22: | ||
}} | }} | ||
'''Internal Clock''' is the 60th level in [[Chip's Challenge Level Pack 2]]. Largely, the level is a giant [[itemswapper]], trading [[boot]]s, [[key]]s, and eventually chips, but complicated by the addition of an "internal clock" - a | '''Internal Clock''' is the 60th level in [[Chip's Challenge Level Pack 2]]. Largely, the level is a giant [[itemswapper]], trading [[boot]]s, [[key]]s, and eventually chips, but complicated by the addition of an "internal clock" - a [[clone machine]] spitting out [[fireball]]s. The quickest route, however, will make the fireballs almost meaningless. | ||
Run immediately right to avoid death and take the [[yellow key]], then open the [[yellow lock]] to allow Chip to move the [[block]] R. (2R gains [2] that is lost anyway and puts the block further away.) Jump in front of the [[fireball]], take the [[suction boots]], and sneak behind it. Use the [[force floor]] exit to dodge the next fireball, and then collect the [[fire boots]] in the northeast corner. The force floor will protect Chip from the approaching fireballs; wait [1] for them to hit the force floor, then escape and throw the block 4D 2L 12D, to be used to exit the level later on. | Run immediately right to avoid death and take the [[yellow key]], then open the [[yellow lock]] to allow Chip to move the [[block]] R. (2R gains [2] that is lost anyway and puts the block further away.) Jump in front of the [[fireball]], take the [[suction boots]], and sneak behind it. Use the [[force floor]] exit to dodge the next fireball, and then collect the [[fire boots]] in the northeast corner. The force floor will protect Chip from the approaching fireballs; wait [1] for them to hit the force floor, then escape and throw the block 4D 2L 12D, to be used to exit the level later on. |