Chip's Challenge Level Pack 4: Difference between revisions

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Assembly of the CCLP4 staff, as well as discussion about the project, dates back to as early as November 2012; however, the project was put on hold in favor of a more beginner friendly set - [[CCLP1]]. After CCLP1's release, it was announced by [[Michael Warner]] on November 2nd, 2014 on the newsgroup that submissions for CCLP4 were being accepted for the set, however, at the time no one showed enough interest in such a project.
Assembly of the CCLP4 staff, as well as discussion about the project, dates back to as early as November 2012; however, the project was put on hold in favor of a more beginner friendly set - [[CCLP1]]. After CCLP1's release, it was announced by [[Michael Warner]] on November 2nd, 2014 on the newsgroup that submissions for CCLP4 were being accepted for the set, however, at the time no one showed enough interest in such a project.


After [[CC2]]'s release on May 28th, 2015, there was debate on whether to make any more level packs for the original game or to move on to the first custom CC2 pack. This ultimately led to various amount of polls and concerns on where members of the community stood with the project, with results showing more favor of another CCLP and holding off on a CC2 pack until more custom levels for the game are created.
After [[Chip's Challenge 2|CC2]]'s release on May 28th, 2015, there was debate on whether to make any more level packs for the original game or to move on to the first custom CC2 pack. This ultimately led to various amount of polls and concerns on where members of the community stood with the project, with results showing more favor of another CCLP and holding off on a CC2 pack until more custom levels for the game are created.


On October 31st, 2015, it was announced that the project will get underway and thus submissions were officially being accepted. Shortly after, an official staff was formed and testing began. It was also announced that CCLP4 would be another set of 149 Lynx-compatible levels like previous CCLPs and the overall difficulty would be a mix of its predecessors, but not harder than the levels seen in late [[Chip's Challenge Level Pack 3|CCLP3]]. Deadline for submissions was announced to be March 1st, 2016.
On October 31st, 2015, it was announced that the project will get underway and thus submissions were officially being accepted. Shortly after, an official staff was formed and testing began. It was also announced that CCLP4 would be another set of 149 Lynx-compatible levels like previous CCLPs and the overall difficulty would be a mix of its predecessors, but not harder than the levels seen in late [[Chip's Challenge Level Pack 3|CCLP3]]. Deadline for submissions was announced to be March 1st, 2016.
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