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== Features == | == Features == | ||
SuperCC does not emulate the game in real time, taking a step-by-step approach instead. After each move, the game is paused until the player makes another move, or performs a | SuperCC does not emulate the game in real time, taking a step-by-step approach instead. After each move, the game is paused until the player makes another move, or performs a half-wait by pressing the spacebar. Bad moves can also be rewinded with the backspace key. Additionally, it is possible to save previous playing states and load them again afterwards. | ||
Unlike [[Tile World]] and [[Microsoft's version of Chip's Challenge|MSCC]], which only show a 9 by 9 viewport, SuperCC can display the entire 32 by 32 map at once. Additionally, the default [[tileset]] clearly identifies real and fake [[blue wall]]s, [[hidden wall]]s and [[invisible wall]]s, making levels such as [[Now You See It]] far less challenging. | Unlike [[Tile World]] and [[Microsoft's version of Chip's Challenge|MSCC]], which only show a 9 by 9 viewport, SuperCC can display the entire 32 by 32 map at once. Additionally, the default [[tileset]] clearly identifies real and fake [[blue wall]]s, [[hidden wall]]s and [[invisible wall]]s, making levels such as [[Now You See It]] far less challenging. |