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m (→Moving objects: Why do pages keep listing player mirrors separately from monsters when the player mirror page itself calls them monsters?) |
m (→Objects in CC2: bolded terms, added link) |
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== Objects in CC2 == | == Objects in CC2 == | ||
[[Chip's Challenge 2]] greatly expanded the object list and splits them into two types: static objects and moving objects. Static objects, moving objects, and terrain are allowed on a single tile at once, making combinations like a key on [[gravel]] under a block now possible. | [[Chip's Challenge 2]] greatly expanded the object list and splits them into two types: '''static objects''' and '''moving objects'''. Static objects, moving objects, and [[terrain]] are allowed on a single tile at once, making combinations like a key on [[gravel]] under a block now possible. | ||
Object behaviors in CC2 are more complex than CC1. More details about object interactions can be found on their individual pages. | Object behaviors in CC2 are more complex than CC1. More details about object interactions can be found on their individual pages. |