Key Color: Difference between revisions

31 bytes added ,  28 March 2020
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added designer to infobox
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|levelset = Chip's Challenge Level Pack 2
|levelset = Chip's Challenge Level Pack 2
|level = 149
|level = 149
|designer = David Stanley
|password = FJMS
|password = FJMS
|chips required = 38
|chips required = 38
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|bold complexity lynx = 5
|bold complexity lynx = 5
}}
}}
 
'''Key Color''' is the 149th and final level in [[Chip's Challenge Level Pack 2]]. It was designed by [[David Stanley]] and is the fifth and final [[secret level]] in CCLP2. In Key Color, there are several consecutive locked block sections where each block is used in different locations. Since it is the ending of CCLP2, the player can expect a hard challenge. The color of the keys correspond to sections of levels of which have the same color tiles (for example, a red key unlocks blocks used in a section filled with bombs).
'''Key Color''' is the 149th and final level in [[Chip's Challenge Level Pack 2]]. It was designed by David Stanley and is the fifth and final [[secret level]] in CCLP2. In Key Color, there are several consecutive locked block sections where each block is used in different locations. Since it is the ending of CCLP2, the player can expect a hard challenge. The color of the keys correspond to sections of levels of which have the same color tiles (for example, a red key unlocks blocks used in a section filled with bombs).


This article describes the steps required to achieve a time of 408. Since this article's original writing, the fastest time has increased substantially to 424.
This article describes the steps required to achieve a time of 408. Since this article's original writing, the fastest time has increased substantially to 424.
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Along with a handful of other levels such as [[Fire and Water]] and [[Fire Bugs]], Key Color received an edit from its original form, this time to the level itself - the addition of some [[gravel]] spaces, particularly the one near the blob [[clone machine]]. This was done to wipe out the astronomically low chance of blobs wandering all the way through the block room, all the way south, and exploding a [[bomb]] for Chip, which would raise the bold time significantly but be, for all practical purposes, impossible to replicate if it were scored.
Along with a handful of other levels such as [[Fire and Water]] and [[Fire Bugs]], Key Color received an edit from its original form, this time to the level itself - the addition of some [[gravel]] spaces, particularly the one near the blob [[clone machine]]. This was done to wipe out the astronomically low chance of blobs wandering all the way through the block room, all the way south, and exploding a [[bomb]] for Chip, which would raise the bold time significantly but be, for all practical purposes, impossible to replicate if it were scored.


==Full level map==
== Full level map ==
[[File:Cclp2_full_map_level_149.png|500px]]  
[[File:Cclp2_full_map_level_149.png|500px]]  


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