Captured: Difference between revisions

29 bytes removed ,  6 April 2020
No need for 250 imho
m (added designer to infobox)
(No need for 250 imho)
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To finish, walk LUL and shove the block to the water, opening up the exit. Interestingly enough, the exit is under a pair of [[flippers]] - one of only eleven exits on the [[grid]]'s lower layer in CCLP2 - and as flippers are [[transparent]], Chip can see the exit tile.
To finish, walk LUL and shove the block to the water, opening up the exit. Interestingly enough, the exit is under a pair of [[flippers]] - one of only eleven exits on the [[grid]]'s lower layer in CCLP2 - and as flippers are [[transparent]], Chip can see the exit tile.


The second [[AVI]] contains the 246 non-mouse route.
The first [[AVI]] contains the 246 non-mouse route.


== Trivia ==
== Trivia ==
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== Walkthrough ==
== Walkthrough ==
{{#ev:youtube|KrpePY5vXnw}}
{{#ev:youtube|KrpePY5vXnw}}
{{#ev:youtube|0718Fggxc4g}}
{{#ev:youtube|B9ulgSvZc6s}}
{{#ev:youtube|B9ulgSvZc6s}}


{{Level Progression|Time Bomb (CCLP2 level)|Block Maze}}
{{Level Progression|Time Bomb (CCLP2 level)|Block Maze}}
[[Category:Levels unplayable in Lynx]]
[[Category:Levels unplayable in Lynx]]
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