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(moved some CC2 info to its section; changed an example since hints aren't block-acting walls in MS; various minor edits) |
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|moves = Controlled by player or monster | |moves = Controlled by player or monster | ||
}}{{Distinguish|Ice Cube}} | }}{{Distinguish|Ice Cube}} | ||
An '''ice block''' is a special type of [[block]] introduced in [[Chip's Challenge 2]] | An '''ice block''' is a special type of [[block]] introduced in [[Chip's Challenge 2]]. In addition to those that can push [[block|dirt blocks]], [[object]]s that can push ice blocks also include other ice blocks. | ||
It can also be inserted into Chip's Challenge 1 using the patch [http://davidstolp.com/old/chips/patches/pgchip.html pgchip] by [[David Stolp| | It can also be inserted into [[Chip's Challenge 1]] using the patch [http://davidstolp.com/old/chips/patches/pgchip.html pgchip] by [[David Stolp|pieguy]]. The properties of ice blocks from this patch are slightly different from those of Chip's Challenge 2. | ||
== Properties == | == Properties == | ||
* Multiple ice blocks in a row can be pushed simultaneously. | * Multiple ice blocks in a row can be pushed simultaneously. | ||
* Ice blocks will turn [[fire]] into [[water]], | * Ice blocks will turn [[fire]] into [[water]], water into [[ice]], and [[dirt]] into [[floor]]. | ||
=== CC1 only === | === CC1 only === | ||
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=== CC2 only === | === CC2 only === | ||
* Ice blocks can be pushed over many tiles that are [[acting wall]]s to normal blocks, like [[ | * Ice blocks can be pushed over many tiles that are [[acting wall]]s to normal blocks, like [[thief|thieves]] and [[computer chip]]s. | ||
* If a [[block|dirt block]] is [[Item Bestowal|bestowed]] [[fire boots]] and then [[transmogrifier|transformed]], the resulting ice block will not melt in [[flame jet]]s or convert fire to water. If it is bestowed [[flippers]], it will not convert water to ice. | |||
* Ice blocks can remove some [[acting dirt]] in addition to dirt itself, like fake [[blue wall]]s and [[socket]]s (only if the chip count is zero for the latter). More precisely, they will only remove [[terrain]] acting dirt and will not pick up [[static object]]s, even blue [[key]]s. | |||
== Use in CC1 == | == Use in CC1 == | ||
After applying the pgchip patch, one of the [[unused]] tiles is then replaced with the ice block in the tile index. The patch was written before Chip's Challenge 2 was released, so David Stolp worked with descriptions from [[Chuck Sommerville]] to create the tile. | After applying the pgchip patch, one of the [[unused]] tiles is then replaced with the ice block in the tile index. The patch was written before Chip's Challenge 2 was released, so David Stolp worked with descriptions from [[Chuck Sommerville]] to create the tile. | ||
Special level sets, or just special levels in | Special level sets, or just special levels in a set, have been made to demonstrate the effects of the ice block; Chip can play the levels that do not have the tile in them normally, but must use pgchip to play the ones with. | ||
== See also == | == See also == |