Buttons: Difference between revisions

58 bytes removed ,  2 March 2021
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The '''gray button''', known sometimes as an '''area control button''', is a button introduced in [[Chip's Challenge 2]]. It changes the state of objects in a 5 by 5 square centered at the button, even if the tiles are already [[Wire|wired]]. Tiles that can be changed include [[Toggle wall|toggle walls]], [[Flame jet]]s, [[Force floor|force floors]] (inverses direction), [[Swivel door|swivel doors]], and [[Train track|train tracks]]. [[Clone machine]]s will be activated by gray buttons, even though they have no distinct "switched" state. [[Trap|Traps]], [[Green chip|green chips]], and [[Green bomb|green bombs]] are not affected by gray buttons.
The '''gray button''', known sometimes as an '''area control button''', is a button introduced in [[Chip's Challenge 2]]. It changes the state of objects in a 5 by 5 square centered at the button, even if the tiles are already [[wire]]d. Tiles that can be changed include [[toggle wall]]s, [[flame jet]]s, [[force floor]]s (reverses direction), [[swivel doors]]s, and [[train track]]s. [[Clone machine]]s can be activated by gray buttons, even though they have no distinct "switched" state. [[Trap]]s, [[transmogrifier]]s, [[green chip]]s, and [[green bomb]]s are not affected by gray buttons.


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== Tank control buttons ==
== Tank control buttons ==
=== Blue button ===
=== Blue button ===
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