Administrators, trusted-editors
995
edits
Please create an account or Login! Have fun!
Sharpeye468 (talk | contribs) m (There might be more, but these are the few that I've changed) |
Sharpeye468 (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
There are | There are nine levels in [[Chip's Challenge 1|CC1]] which can be completed faster in [[Lynx ruleset|Lynx]] than in [[MS Ruleset|MS]]. There are also twelve in [[Chip's Challenge Level Pack 1|CCLP1]], twelve in [[Chip's Challenge Level Pack 2|CCLP2]], five in [[Chip's Challenge Level Pack 3|CCLP3]], and five in [[Chip's Challenge Level Pack 4|CCLP4]]. | ||
Though most of the timing differences between Lynx and MS favor the latter, there are a couple reasons how a level can be quicker to complete in the former. A main requirement is that the MS route has very little or no [[boosting]]. One would think that [[block slapping]] would often allow for gains in Lynx compared to MS, but surprisingly this rarely helps in the end, since often pushing [[block]]s is accompanied by [[animation delay]]. The most common cause for a level to be solved quicker in Lynx than MS is the speed advantage offered by [[trap sliding]] in Lynx. Differences in [[monster]] behavior also account for many timing differences, but these are not due to any single cause. | Though most of the timing differences between Lynx and MS favor the latter, there are a couple reasons how a level can be quicker to complete in the former. A main requirement is that the MS route has very little or no [[boosting]]. One would think that [[block slapping]] would often allow for gains in Lynx compared to MS, but surprisingly this rarely helps in the end, since often pushing [[block]]s is accompanied by [[animation delay]]. The most common cause for a level to be solved quicker in Lynx than MS is the speed advantage offered by [[trap sliding]] in Lynx. Differences in [[monster]] behavior also account for many timing differences, but these are not due to any single cause. |