Traps II
Traps II is the 40th level in Chip's Challenge Level Pack 2. As with Traps I, Chip must move blocks onto brown buttons to access the level's chip. This level, however, is much simpler than the original, with only the blocks and a fireball to worry about.
Level set | Chip's Challenge Level Pack 2 |
---|---|
Level number | 40 |
Designer | Dave Borgman |
Password | SMIP |
Chips | 1 required / 1 available |
Time limit | 300 |
MS (Scores) | |
Bold time | 249 |
Public time | 249 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 252 |
Public time | 252 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Move block 9, at the start, onto its button, then move to the "pyramid" on the left and play its top into the bottom of the "9" section to the north. Continue by thrusting block 3 3R, then block 7 2U 5R, and then shove block 4 R to prepare for a combination: Load the 9 with block 7 and push block 4 2D on the way back down.
For another run, move block 3 U 3R, block 2 2R, blocks 5 and 6 to the buttons above, and then run block 2 to the far east. Combine blocks 3 and 2, then move block 8 onto the button to finish the traps, pick up the chip, and open the socket. Dodge the fireball with ULU, then return to the exit.
Full level mapEdit
WalkthroughEdit
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← Yike-o-Matic | Traps II | Ladder Needs a Wash → |