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Island
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Level set | Chip's Challenge 2 |
---|---|
Level number | 189 |
Designer | Joshua Bone |
Chips | 0 required / 0 available |
Time limit | 18 |
Steam (Scores) | |
Bold time | 4 |
Public time | 4 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | 94540 |
Public score | 94540 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Island is the 189th level in Chip's Challenge 2. It was created by Joshua Bone.
Swivel door notwithstanding, this level is only solvable under the CC2 and Atari Lynx rulesets, as a teeth will attempt to move towards Chip's actual position, even if Chip is in mid-move. In MS, there is no "mid-move" timing, and in Tile World Lynx, the teeth will use the destination tile. This allows a teeth that is 1 tile away diagonally to be lured horizontally.
Full level map[edit]
The full level is visible from the starting point.
Previous Level | Current Level | Next Level |
---|---|---|
← Clone | Island | Dysphoria → |
Categories:
- Chip's Challenge 2 Levels
- Levels designed by Joshua Bone
- Levels with casual difficulty 4 (Steam)
- Levels with bold execution difficulty 2 (Steam)
- Levels with bold routing difficulty 1 (Steam)
- Levels with casual difficulty 4 (Steam score)
- Levels with bold execution difficulty 2 (Steam score)
- Levels with bold routing difficulty 1 (Steam score)