Please create an account or Login! Have fun!

Forced Entry: Difference between revisions

Jump to navigation Jump to search
280 bytes removed ,  30 April 2020
m
Updated to new level template
imported>Ihavenoname248
No edit summary
 
m (Updated to new level template)
 
(7 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Infobox Level New
{{Infobox Level
|name = FORCED ENTRY
|pack = cc1
|image = [[Image:Level 22.png|300px]]
|levelset = [[Chip's Challenge 1]]
|level = 22
|level = 22
|password = WZIN
|image = [[File:Level_22.png|300px]]
|hint = No
|chips required = 8
|chips available = 8
|time = 300
|bold ms = 293
|bold lynx = 288
|difficulty ms = 2
|bold difficulty ms = 4
|bold complexity ms = 2
 
|difficulty lynx = 2
|bold difficulty lynx = 3
|bold complexity lynx = 2
}}
}}


Line 25: Line 10:


Different emulations may also alter strategy in heavy boosting levels. When holding down arrow keys, Tile World tends to give earlier response; in MS, if Chip has to turn sideways onto a single [[sliding tile]] and then continue holding down that key, a player would usually have to hit 3D (the first D move, then the 2D spring slide) all separately, which is more difficult. A held key in MS does not register until Chip is moving across the next space, which means it will not register at all and Chip will stop after >D off chip 1. On the other hand, it is easier to press keys at 10 m/s in MS CC, which may make it preferable for this level.
Different emulations may also alter strategy in heavy boosting levels. When holding down arrow keys, Tile World tends to give earlier response; in MS, if Chip has to turn sideways onto a single [[sliding tile]] and then continue holding down that key, a player would usually have to hit 3D (the first D move, then the 2D spring slide) all separately, which is more difficult. A held key in MS does not register until Chip is moving across the next space, which means it will not register at all and Chip will stop after >D off chip 1. On the other hand, it is easier to press keys at 10 m/s in MS CC, which may make it preferable for this level.
==Full level map==
[[File:Cc1_full_map_level_22.png|500px]]


== Walkthrough ==
== Walkthrough ==
[[File:Chip's Challenge 1 level 22 solution - 293 seconds|425px]]
{{#ev:youtube|Ua636sansPM}}


{{Level Progression|Iceberg|Blobnet}}
{{Level Progression|Iceberg|Blobnet}}
Administrators, trusted-editors
984

edits

Navigation menu