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{{Infobox Level New|
{{Infobox Level
|name = Hurry Up, Chip!
|pack = cclp2
|image = [[Image:CCLP2 Level 46.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 46
|level = 46
|password = MHPQ
|image = [[File:CCLP2 Level 46.png|300px]]
|hint = Run faster then ever to get through this one alive.
|hint = Run faster then ever to get through this one alive.
|chips required = 1
|chips available = 1
|time = 95
|bold ms = 40
|bold lynx = 39
|difficulty ms = 3
|bold difficulty ms = 3
|bold complexity ms = 1
|difficulty lynx = 3
|bold difficulty lynx = 3
|bold complexity lynx = 2
}}
}}


'''Hurry Up, Chip!''' is the 46th level in [[Chip's Challenge Level Pack 2]]. Cheerily named, as Christian Ståhl is usually noted for, ''Hurry Up, Chip!'' is a notably hard puzzle without a [[level editor]], due to two multiple-choice landings and a [[hidden wall]] maze with cloning [[fireball]]s approaching Chip from behind.
'''Hurry Up, Chip!''' is the 46th level in [[Chip's Challenge Level Pack 2]]. Cheerily named, ''Hurry Up, Chip!'' is a notably hard challenge without a [[level editor]], due to two multiple-choice landings and a [[hidden wall]] maze with cloning [[fireball]]s approaching Chip from behind.


Follow past the glider, step over the trap which a ball will release for Chip, and then move through the maze and (4U 4L 2D 2R) to the level's chip. The [[paramecium]] in the [[pink ball]] room will bounce back, so move L to avoid it. After this, wait for the ball, then run up and take dirt 1 for [[fire boots]], and move through the fireball mazes.
Follow past the glider, step over the trap which a ball will release for Chip, and then move through the maze and (4U 4L 2D 2R) to the level's chip. The [[paramecium]] in the [[pink ball]] room will bounce back, so move L to avoid it. After this, wait for the ball, then run up and take dirt 1 for [[fire boots]], and move through the fireball mazes.


Eventually, Chip will reach a large open space, which is actually full of [[hidden wall]]s; play 3D across the east wall, then 2L U 2L 3D 4R 3D 6L 5U 2L 4D 2L and down to a choice of [[force floor]] strips. Among the first five, four lead to [[teeth]], which Chip cannot avoid once he steps on the strip, and the next three all lead to [[suction boots]] guarded by another teeth. Move onto strip 3, then follow to the west and exit.
Eventually, Chip will reach a large open space, which is actually full of hidden walls; play 3D across the east wall, then 2L U 2L 3D 4R 3D 6L 5U 2L 4D 2L and down to a choice of [[force floor]] strips. Among the first five, four lead to [[teeth]], which Chip cannot avoid once he steps on the strip, and the next three all lead to [[suction boots]] guarded by another teeth. Move onto strip 3, then follow to the west and exit.
 
==Full level map==
[[File:Cclp2_full_map_level_46.png|500px]]


== Walkthrough ==
== Walkthrough ==

Latest revision as of 04:36, 30 April 2020

Hurry Up, Chip! is the 46th level in Chip's Challenge Level Pack 2. Cheerily named, Hurry Up, Chip! is a notably hard challenge without a level editor, due to two multiple-choice landings and a hidden wall maze with cloning fireballs approaching Chip from behind.

Follow past the glider, step over the trap which a ball will release for Chip, and then move through the maze and (4U 4L 2D 2R) to the level's chip. The paramecium in the pink ball room will bounce back, so move L to avoid it. After this, wait for the ball, then run up and take dirt 1 for fire boots, and move through the fireball mazes.

Eventually, Chip will reach a large open space, which is actually full of hidden walls; play 3D across the east wall, then 2L U 2L 3D 4R 3D 6L 5U 2L 4D 2L and down to a choice of force floor strips. Among the first five, four lead to teeth, which Chip cannot avoid once he steps on the strip, and the next three all lead to suction boots guarded by another teeth. Move onto strip 3, then follow to the west and exit.

Full level map[edit]

Cclp2 full map level 46.png

Walkthrough[edit]

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← Breaking the Rules Hurry Up, Chip! Tele-Rooms →