Lexy's Labyrinth: Difference between revisions

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== Features ==
== Features ==
Lexy's Labyrinth supports nearly all [[Chip's Challenge 1]] tiles (except [[unused]] and [[invalid]]), nearly all [[Chip's Challenge 2]] tiles (except for [[voodoo tiles]] and other obscurities), as well as various custom tiles; for example, in order to properly use recessed walls as implemented in [[CC1]], doubly-recessed walls were created and used when a recessed wall begins beneath an actor. Additional tiles were taken from [[Puzzle Studio]], [[WebCC]] and [[Chuck's Challenge]], or created specifically for Lexy's Labyrinth.
Lexy's Labyrinth supports nearly all [[Chip's Challenge 1]] tiles (except [[unused]] and [[invalid]]), nearly all [[Chip's Challenge 2]] tiles (except for [[voodoo tile]]s and other obscurities), as well as various custom tiles; for example, in order to properly use recessed walls as implemented in [[CC1]], doubly-recessed walls were created and used when a recessed wall begins beneath an actor. Additional tiles were taken from [[Puzzle Studio]], [[WebCC]] and [[Chuck's Challenge]], or created specifically for Lexy's Labyrinth.


Lexy's Labyrinth features several rulesets, referred to as "compat modes". The default, "Lexy", is largely similar to that of the Steam version of Chip's Challenge, with additional similarities to [[Lynx]]. Additional compatibility modes include:
Lexy's Labyrinth features several rulesets, referred to as "compat modes". The default, "Lexy", is largely similar to that of the Steam version of Chip's Challenge, with additional similarities to [[Lynx]]. Additional compatibility modes include:
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