Oracle II: Difference between revisions

302 bytes removed ,  30 April 2020
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{{Infobox Level
{{Infobox Level
|name = Oracle II
|pack = cclp2
|level = 141
|image = [[File:CCLP2 Level 141.png|300px]]
|image = [[File:CCLP2 Level 141.png|300px]]
|levelset = Chip's Challenge Level Pack 2
}}
|level = 141
|designer = Dale Bryan
|password = GVAM
|chips available = 0
|time = 999
|bold ms = 598
|bold lynx = 594
 
|difficulty ms = 4
|bold difficulty ms = 5
|bold complexity ms = 5


|difficulty lynx = 4
'''Oracle II''' is the 141st level in [[Chip's Challenge Level Pack 2]]. Noticably harder than [[Oracle I]], the other part of [[Dale Bryan]]'s two-part series, Oracle II is not very hard on the left side, but the right side is a right difficult. Fortunately, it can be inferred where Chip must move the blocks in order to free the entire area for use.
|bold difficulty lynx = 5
|bold complexity lynx = 5 <!-- 6 -->
}}'''Oracle II''' is the 141st level in [[Chip's Challenge Level Pack 2]]. Noticably harder than [[Oracle I]], the other part of [[Dale Bryan]]'s two-part series, Oracle II is not very hard on the left side, but the right side is a right difficult. Fortunately, it can be inferred where Chip must move the blocks in order to free the entire area for use.


In the case of Oracle II, there are [[bomb]]s in place of the [[water]] in the original one, which shortens it slightly, and the path to the exit turns to the left, using an [[ice]] space which makes the level just a tad harder to collect the bold time on. There are also two separate directions that Chip must build the blocks from; Chip has to start on the left, because he can only switch the [[toggle wall]] once by touching the [[red button]], which clones a [[block]] onto the [[green button]].
In the case of Oracle II, there are [[bomb]]s in place of the [[water]] in the original one, which shortens it slightly, and the path to the exit turns to the left, using an [[ice]] space which makes the level just a tad harder to collect the bold time on. There are also two separate directions that Chip must build the blocks from; Chip has to start on the left, because he can only switch the [[toggle wall]] once by touching the [[red button]], which clones a [[block]] onto the [[green button]].
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