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{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp3 | ||
|level = 32 | |level = 32 | ||
| | |image = [[File:CCLP3_Level_32.png|300px]] | ||
|hint = How long can you hold your breath? | |hint = How long can you hold your breath? | ||
}} | |||
'''Pearl Diving''' is the 32nd level in [[Chip's Challenge Level Pack 3]]. It was created by [[Joshua Bone]], who based it off an obscure concept: dive into a sea of [[toggle wall]]s and escape before a [[pink ball]] closes them. Chip has a total of [30], or six seconds, before the toggle walls close again; being anywhere outside the [[wall]] barrier on the turn the walls close means Chip is trapped. | '''Pearl Diving''' is the 32nd level in [[Chip's Challenge Level Pack 3]]. It was created by [[Joshua Bone]], who based it off an obscure concept: dive into a sea of [[toggle wall]]s and escape before a [[pink ball]] closes them. Chip has a total of [30], or six seconds, before the toggle walls close again; being anywhere outside the [[wall]] barrier on the turn the walls close means Chip is trapped. | ||
Therefore, starting at (13,3) and moving anti-clockwise, collect 5, 4, 4, 4, 5, 5, 4, 4, 4, and 5 chips at each successive turn, and then exit.{{Level Progression|Bouncin' Blocks|Vague Dream}} | Therefore, starting at (13,3) and moving anti-clockwise, collect 5, 4, 4, 4, 5, 5, 4, 4, 4, and 5 chips at each successive turn, and then exit. | ||
==Full level map== | |||
[[File:Cclp3_full_map_level_32.png|500px]] | |||
==Walkthrough== | |||
{{#ev:youtube|RP-jVNA9mVU}} | |||
{{Level Progression|Bouncin' Blocks|Vague Dream}} |