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Pearl Diving
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Level set | Chip's Challenge Level Pack 3 |
---|---|
Level number | 32 |
Designer | Joshua Bone |
Password | WRTL |
Hint | How long can you hold your breath? |
Chips | 44 required / 44 available |
Time limit | 225 |
MS (Scores) | |
Bold time | 157 |
Public time | 157 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 157 |
Public time | 157 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Pearl Diving is the 32nd level in Chip's Challenge Level Pack 3. It was created by Joshua Bone, who based it off an obscure concept: dive into a sea of toggle walls and escape before a pink ball closes them. Chip has a total of [30], or six seconds, before the toggle walls close again; being anywhere outside the wall barrier on the turn the walls close means Chip is trapped.
Therefore, starting at (13,3) and moving anti-clockwise, collect 5, 4, 4, 4, 5, 5, 4, 4, 4, and 5 chips at each successive turn, and then exit.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Bouncin' Blocks | Pearl Diving | Vague Dream → |
Categories:
- Chip's Challenge Level Pack 3 Levels
- Levels designed by Joshua Bone
- Levels with casual difficulty 2 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 1 (MS)
- Levels with casual difficulty 2 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 1 (Lynx)