Ranger Denmark: Difference between revisions

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{{Infobox Level New|
{{Infobox Level
|name = Ranger Denmark
|pack = cclp2
|image = [[Image:CCLP2 Level 20.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 20
|level = 20
|password = AIQF
|image = [[File:CCLP2 Level 20.png|300px]]
|hint = No
|chips required = 1
|chips available = 1
|time = 300
|bold ms = 293
|bold lynx = 292
 
|difficulty ms = 1
|bold difficulty ms = 2
|bold complexity ms = 1
 
|difficulty lynx = 1
|bold difficulty lynx = 2
|bold complexity lynx = 1
}}
}}


'''Ranger Denmark''' is the 20th level in [[Chip's Challenge Level Pack 2]]. Named for the home country of Anne Olsen, who made this level and several others in CCLP2, Ranger Denmark contains a large collection of [[monster]]s inside a [[blue wall]] square, some of which will be killed in the [[fire]] before Chip enters it.
'''Ranger Denmark''' is the 20th level in [[Chip's Challenge Level Pack 2]]. Named for the home country of Anne Olsen, who made this level, Ranger Denmark contains a large collection of [[monster]]s inside a [[blue wall]] square, some of which will be killed in the [[fire]] before Chip enters it.


Fortunately, the level is very easy when you figure out where to enter the square. For the absolute fastest route through, move 3U from the [[fire boots]] and bust 2L through.
Fortunately, the level is very easy when you figure out where to enter the square. For the absolute fastest route through, move 3U from the [[fire boots]] and bust 2L through.
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Chip has a total of [2] spare, which may be necessary because the [[blob]]s will kick the other monsters around. There are many strategies possible using these extra moves: either pick up the chip with U ([-2]), take the [[ice skates]] ([-2]), or wait [1] or [2] directly. In addition, there are many different paths to the chip that avoid the ice skates; these tend to be most effective against the blobs and [[fireball]]s.
Chip has a total of [2] spare, which may be necessary because the [[blob]]s will kick the other monsters around. There are many strategies possible using these extra moves: either pick up the chip with U ([-2]), take the [[ice skates]] ([-2]), or wait [1] or [2] directly. In addition, there are many different paths to the chip that avoid the ice skates; these tend to be most effective against the blobs and [[fireball]]s.


== CCLP2 voting ==
== Trivia ==


The level is based on [[Lesson 8]] of [[CC1]]. The CCLP2 committee did not want to put any levels in CCLP2 that were based on CC1 levels, but Ranger Denmark made it through anyway. It is the only CCLP2 level that accidentally slipped through this sieve.
*This level is based on [[Lesson 8]] from [[Chip's Challenge 1]]. The CCLP2 committee did not want to put any levels in CCLP2 that were based on CC1 levels, but Ranger Denmark made it through anyway. It is the only CCLP2 level that accidentally slipped through this sieve.


==See also==
==Full level map==
[[File:Cclp2_full_map_level_20.png|500px]]


[[Level clone]]
== Walkthrough ==
{{#ev:youtube|j5ryygCk8DQ}}


== Walkthrough ==
== See also ==
[[File:CCLP2 level 20 solution - 293 seconds|425px]]
* [[Walls Of level]]


{{Level Progression|A Sample of Things to Come|Block Away!}}
{{Level Progression|A Sample of Things to Come|Block Away!}}
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