Rover: Difference between revisions

25 bytes removed ,  5 April 2020
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== Sequence ==
== Sequence ==
Each behavior lasts for 32 attempted moves. A cycle can be shortened if the rover gets stuck or runs into a [[Acting_wall|wall]], and can be lengthened by delaying voluntary movement, such as with [[Sliding_tile|slides]], being [[trap]]ped, or being on a [[clone machine]], in which cases it will not update for the duration it cannot voluntarily move. However, each movement tick a rover attempts to move but cannot counts as 2 attempted moves instead of 1. For example, if a rover is surrounded by walls, each non-[[teeth]] cycle lasts 0.8 seconds rather than 32 ticks / (20 ticks/second) = 1.6 seconds, and each teeth cycle lasts twice as long (1.6 seconds each).
Each behavior lasts for 32 attempted moves. A cycle can be shortened if the rover gets stuck or runs into a [[Acting_wall|wall]], and can be lengthened by delaying voluntary movement, such as with [[Sliding_tile|slides]], being [[trap]]ped, or being on a [[clone machine]], in which cases it will not update for the duration it cannot voluntarily move. However, each [[tick]] a rover attempts to move but cannot counts as 2 attempted moves instead of 1. For example, if a rover is surrounded by walls, each non-[[teeth]] cycle lasts 0.8 seconds rather than 32 ticks = 1.6 seconds, and each teeth cycle lasts twice as long (1.6 seconds each).


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