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  • ...[[Lynx ruleset|Lynx]]-compatible version of [[Chip's Challenge Level Pack 2]]. ...are unplayable in Lynx, generally due to [[invalid tile]]s. 21 additional levels are playable in Lynx but cannot be solved.
    9 KB (1,130 words) - 20:19, 3 May 2021
  • ...]s, and [[hidden wall]]s is up to the discretion of the designer. Walls Of levels are not considered [[level clone]]s and thus are allowed in official level == Official Walls Of levels ==
    8 KB (1,068 words) - 03:03, 3 March 2024
  • ...boardWielder.dat: the solution requires an almost endless array of puzzles with often unusual, convoluted solutions that have to be set up such that a [[te This level is one of the three untimed levels in CCLP3 due to its complexity. This comes as a relief to many competitive
    7 KB (1,325 words) - 23:36, 28 July 2021
  • |num levels = 149 |difficulty = 5
    17 KB (1,995 words) - 19:58, 3 May 2021
  • |num levels = 149 |difficulty = 4
    18 KB (2,261 words) - 11:19, 6 March 2021
  • ==[[:Category:Levels designed by Josh Lee|Levels in official packs]]== ===[[Chip's Challenge 2 Level Pack 1|CC2LP1]]===
    27 KB (4,296 words) - 21:40, 24 April 2024
  • |num levels = 200 |difficulty = 3
    15 KB (1,638 words) - 01:42, 7 May 2021
  • |num levels = 200 |difficulty = 4
    18 KB (2,053 words) - 05:34, 18 February 2024
  • |num levels = 149 |difficulty = 4
    17 KB (1,968 words) - 19:56, 3 May 2021
  • ...lag when stepping on a [[hint]] tile. The hint is displayed in white text with a black background, over the middle of the gameplay area. ..., rather than the usual 9 by 9. This has the side effect of making several levels, notably [[Cellblocked]], much easier. The level number, [[computer chip|ch
    12 KB (1,646 words) - 06:15, 30 July 2021
  • ...ip's Challenge Level Pack 3|CCLP3]]. The Steam-released [[Chip's Challenge 2]] ruleset is virtually identical to the Lynx ruleset, except where otherwis ...92 port of the game to the PC, which is the game most players are familiar with. Because of software limitations (it was developed for Windows 3.1), this r
    14 KB (2,471 words) - 18:14, 14 May 2021
  • ...s page is specifically about the '''original set of levels''' that shipped with Chip's Challenge. For the game itself, see [[MSCC]] (for the popular 1992 |num levels = 149
    21 KB (2,357 words) - 20:16, 11 May 2024
  • |num levels = 149 |difficulty = 4
    15 KB (1,750 words) - 05:17, 1 May 2024
  • |num levels = 149 |difficulty = 3
    22 KB (2,491 words) - 19:54, 3 May 2021
  • ...s can be uploaded directly to the Steam Workshop from the Chip's Challenge 2 editor. Mind Games: a voyage through new staggering levels supplementing selected and revised ones from my other sets amounting to mor
    24 KB (3,624 words) - 22:50, 17 May 2019
  • A '''busted level''' is a popular term used by most [[Chipsters]] to identify levels, in whole or part, that are solvable in a way different from how the level ...the basic elements of the level design and, chiefly, are written into the levels for the inquisitive [[Chipster]]. [[Castle Moat]] and its hidden [[flippers
    29 KB (4,790 words) - 11:55, 15 May 2024
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