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Madness II: Difference between revisions

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65 bytes added ,  1 March 2019
Added full level map
m (Tylersontag moved page madness II to Madness II over redirect: revert)
(Added full level map)
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The last change is at the very end: Chip has [6] to spare, [4] of which will contribute to increasing the time from 276.8 to 277.6. [1] has to be spent waiting for each of the toggle wall and trap to open, so push the block above the ball 4D onto the [[brown button]], which will erase both waits in return for a [1] loss and increase the time to 277.8. In addition to saving [1], this makes running to the exit much easier: overshooting the path out of the teleport by moving 2D off the socket will cause Chip to be killed, and having to wait [1] just before teleporting will make this mistake more likely since more factors are at work.
The last change is at the very end: Chip has [6] to spare, [4] of which will contribute to increasing the time from 276.8 to 277.6. [1] has to be spent waiting for each of the toggle wall and trap to open, so push the block above the ball 4D onto the [[brown button]], which will erase both waits in return for a [1] loss and increase the time to 277.8. In addition to saving [1], this makes running to the exit much easier: overshooting the path out of the teleport by moving 2D off the socket will cause Chip to be killed, and having to wait [1] just before teleporting will make this mistake more likely since more factors are at work.
==Full level map==
[[Image:Cclp2_full_map_level_68.png|500px]]


== Walkthrough ==
== Walkthrough ==

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