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The '''blue teleport''', also commonly referred to as simply '''teleport''' due to being the only teleport tile in [[Chip's Challenge 1]], is a teleport tile that sends movable objects to another part of the level. When an object enters a blue teleport, it will exit out the next teleport in reverse wrappable [[reading order]] - right to left within any row, then moving on to the right of the next row to the north, and so on - in the opposite direction, assuming this is a legal move and the [[ | The '''blue teleport''', also commonly referred to as simply '''teleport''' due to being the only teleport tile in [[Chip's Challenge 1]], is a teleport tile that sends movable objects to another part of the level. When an object enters a blue teleport, it will exit out the next teleport in reverse wrappable [[reading order]] - right to left within any row, then moving on to the right of the next row to the north, and so on - in the opposite direction, assuming this is a legal move and the [[Twice Step Glitch]] has not been activated. In one of these cases, the game will continue to search for the next teleport which allows this move. Should the search reach the northwest corner, it will start over from the southeast corner. | ||
In MSCC, if operating in B&W mode, the teleport appears as a white circle with a cross shaped arrow to let the player know they can enter the teleport in any direction. | In MSCC, if operating in B&W mode, the teleport appears as a white circle with a cross shaped arrow to let the player know they can enter the teleport in any direction. |