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228 bytes removed ,  14 January 2021
→‎Chip's Challenge 2: these are official names, various additional changes
(Add slide delay to glitch list)
(→‎Chip's Challenge 2: these are official names, various additional changes)
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== Chip's Challenge 2 ==
== Chip's Challenge 2 ==
While [[Chip's Challenge 2]] is coded much more professionally than MSCC, it has its fair share of bugs and bizarre behaviors as well. Most of these behaviors do not have wiki pages yet, but compilations of them can be seen [https://hw0.eu/cc2/trac/query here (currently offline)] and [https://docs.google.com/document/d/1jH8N1aQv0Uoq44UdFJklv1n-2dXeKthkM6tyvtqt1XU here]. In addition, many of these glitches have not received any official name yet.
While [[Chip's Challenge 2]] is coded much more professionally than MSCC, it has its fair share of bugs and bizarre behaviors as well. Most of these behaviors do not have wiki pages yet.
 
=== Spring mining ===
{{main|Spring mining}}
This glitch lets Chip (or other monsters that can push) move onto a tile with a block when pushing the block, in cases where they would normally stay behind while the block moves forward. The glitch is named after the level [[Spring Mines]], in which it can easily be triggered.
 
=== Item Bestowal ===
{{main|Item Bestowal}}
This glitch makes it possible for [[monster]]s to pick up items when they normally should not be able to.


=== Block Deletion ===
=== Block Deletion ===
''Official name pending''. This glitch sometimes causes pushed [[ice block|ice]] and [[directional block]]s to mysteriously vanish.
This glitch sometimes causes pushed [[ice block|ice]] and [[directional block]]s to mysteriously vanish.


[[File:BlockDeletion.gif]]
[[File:BlockDeletion.gif]]


In slightly altered circumstances, directional blocks may ignore [[railroad track]] directions without vanishing. This is just a special case of [[Spring Mining]].
In slightly altered circumstances, directional blocks may ignore [[railroad track]] directions without vanishing. This is just a special case of [[Spring Mining]]. An alternate method using [[swivel door]]s is demonstrated [https://www.youtube.com/watch?v=Wunm7N-j-NQ here].
 
An alternate method using [[swivel door]]s is demonstrated [https://www.youtube.com/watch?v=Wunm7N-j-NQ here].


=== Explosion Sneaking ===
=== Explosion Sneaking ===
''Official name pending''. This glitch allows [[movable object]]s within the explosion radius of a [[time bomb]] to escape unharmed if moving at the precise [[tick]] of the explosion. The Chip and Melinda variant is banned in [[optimization]], but the monster variant remains legal.
This glitch allows [[movable object]]s within the explosion radius of a [[time bomb]] to escape unharmed if moving at the precise [[tick]] of the explosion. The Chip and Melinda variant is banned in [[optimization]], but the monster variant remains legal.
 
=== Item Bestowal ===
{{main|Item Bestowal}}
This glitch makes it possible for [[monster]]s to pick up items when they normally should not be able to.


=== Monster Hooking ===
=== Monster Hooking ===
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=== Salmon ===
=== Salmon ===
{{main|Salmon Glitch}}
{{main|Salmon Glitch}}
''Official name pending''. A demonstration can be found [https://www.youtube.com/watch?v=Al5CGczBpNY here].
This glitch makes it possible to override [[force floor]]s in directions that would normally be impossible. A demonstration can be found [https://www.youtube.com/watch?v=Al5CGczBpNY here].


=== Simultaneous Character Movement ===
=== Simultaneous Character Movement ===
''Official name pending''. By switching between playable characters at high speed in-between tiles, it can be possible to essentially move several characters at once. This glitch is banned in [[optimization]].
By switching between playable characters at high speed in-between tiles, it can be possible to essentially move several characters at once. This glitch is banned in [[optimization]].
 
=== Spring mining ===
{{main|Spring mining}}
''Official name pending''. This glitch lets Chip (or other monsters that can push) move onto a tile with a block when pushing the block, in cases where they would normally stay behind while the block moves forward.


=== Turtle Invisibility ===
=== Turtle Invisibility ===
''Official name pending''. If the player drops a [[bowling ball]] while on a [[turtle]], they will become invisible, and the turtle will turn to water. If a monster passes over the water tile while the player is invisible, they will survive the encounter. Visibility will be restored at the player's next valid move (pressing an acting wall does not count). Attempting to drop another item, regardless of whether there is one in the inventory or not, will crash the game. This glitch can also sometimes result in the Waterbirth Glitch (see below).
If the player drops a [[bowling ball]] while on a [[turtle]], they will become invisible, and the turtle will turn to water. If a monster passes over the water tile while the player is invisible, they will survive the encounter. Visibility will be restored at the player's next valid move (pressing an acting wall does not count). Attempting to drop another item, regardless of whether there is one in the inventory or not, will crash the game. This glitch can also sometimes result in the Waterbirth Glitch (see below).


=== Waterbirth ===
=== Waterbirth ===
https://www.youtube.com/watch?v=T15oEC9Mocg
https://www.youtube.com/watch?v=T15oEC9Mocg


=== Waterbortion ===
=== Despawning and Respawning ===
{{main|Waterbortion Glitch}}
{{main|Despawning and Respawning Glitch}}
''Official name pending''. This glitch causes entities starting on a turtle to disappear if a block is [[Spring Mining|spring mined]] off that turtle.
This glitch causes entities starting on a turtle to disappear if a block is [[Spring Mining|spring mined]] off that turtle.


{{stub}}
{{stub}}

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