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1,010 bytes removed ,  26 April 2021
→‎Chip's Challenge 2: removed these as they're all special cases of despawn/respawn; rewrote monster hooking and despawn/respawn sections
(→‎Chip's Challenge 2: these are official names, various additional changes)
(→‎Chip's Challenge 2: removed these as they're all special cases of despawn/respawn; rewrote monster hooking and despawn/respawn sections)
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{{main|Item Bestowal}}
{{main|Item Bestowal}}
This glitch makes it possible for [[monster]]s to pick up items when they normally should not be able to.
This glitch makes it possible for [[monster]]s to pick up items when they normally should not be able to.
=== Block Deletion ===
This glitch sometimes causes pushed [[ice block|ice]] and [[directional block]]s to mysteriously vanish.
[[File:BlockDeletion.gif]]
In slightly altered circumstances, directional blocks may ignore [[railroad track]] directions without vanishing. This is just a special case of [[Spring Mining]]. An alternate method using [[swivel door]]s is demonstrated [https://www.youtube.com/watch?v=Wunm7N-j-NQ here].


=== Explosion Sneaking ===
=== Explosion Sneaking ===
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=== Monster Hooking ===
=== Monster Hooking ===
{{dablink|See: [[Item#Hook]]}}
{{dablink|See: [[Item#Hook]]}}
''Official name pending''. If Chip or Melinda has a hook, they may sometimes find themselves unable to move because the hook will attempt to pull a passing [[monster]]. This will often result in the player's death, as their inability to move allows the monster to collide with them.
When an entity with a hook attempts to move away from another moving entity, the hook will attempt and fail to pull that entity. For the player, this often results in death, as their inability to move allows the other entity to collide with them.


=== Salmon ===
=== Salmon ===
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=== Simultaneous Character Movement ===
=== Simultaneous Character Movement ===
By switching between playable characters at high speed in-between tiles, it can be possible to essentially move several characters at once. This glitch is banned in [[optimization]].
By switching between playable characters at high speed in-between tiles, it can be possible to essentially move several characters at once. This glitch is banned in [[optimization]].
=== Turtle Invisibility ===
If the player drops a [[bowling ball]] while on a [[turtle]], they will become invisible, and the turtle will turn to water. If a monster passes over the water tile while the player is invisible, they will survive the encounter. Visibility will be restored at the player's next valid move (pressing an acting wall does not count). Attempting to drop another item, regardless of whether there is one in the inventory or not, will crash the game. This glitch can also sometimes result in the Waterbirth Glitch (see below).
=== Waterbirth ===
https://www.youtube.com/watch?v=T15oEC9Mocg


=== Despawning and Respawning ===
=== Despawning and Respawning ===
{{main|Despawning and Respawning Glitch}}
{{main|Despawning and Respawning Glitch}}
This glitch causes entities starting on a turtle to disappear if a block is [[Spring Mining|spring mined]] off that turtle.
This glitch allows entities to "disappear," remaining invisible and intangible while still occupying a physical location. These entities can reappear later, even after the level resets or changes.


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