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In [[Ruleset|Lynx]], there is no Controller and Boss Glitch, making the bug section a little more difficult. In the water section, you need to watch out for gliders because they don't die in fire. In addition, [[splash delay]] adds 3 moves per block, adding (3 moves/block) * (68 blocks) / (5moves/second) = 40.8 seconds alone. Even with these problems, the Lynx bold is 192, only 26 seconds slower than the MS bold. | In [[Ruleset|Lynx]], there is no Controller and Boss Glitch, making the bug section a little more difficult. In the water section, you need to watch out for gliders because they don't die in fire. In addition, [[splash delay]] adds 3 moves per block, adding (3 moves/block) * (68 blocks) / (5moves/second) = 40.8 seconds alone. Even with these problems, the Lynx bold is 192, only 26 seconds slower than the MS bold. | ||
In [[Ruleset|Steam]], the first chips in the bug section are extremely hard to get trying to pass behind the bug spinning in circles like shown in the video below. If you wait for the two bugs in the trap circuit to pass 3 times, they will turn right on the third pass and the bug going in circles will follow them out. | |||
==Full level map== | ==Full level map== |
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