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Invisible wall: Difference between revisions
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An '''invisible wall''' is a tile that acts exactly like a [[wall]], but cannot be seen. Unlike the [[hidden wall]], it does not reveal itself when touched by [[Chip]], or by any object. | An '''invisible wall''' is a tile that acts exactly like a [[wall]], but cannot be seen. Unlike the [[hidden wall]], it does not reveal itself when touched by [[Chip]], or by any object. | ||
The above symbol depicting a black X inside a box is used in [[level editor]]s; in actual play, the invisible wall looks like a normal [[floor]] space. Only [[monster]] rebounds, "oof" sounds from [[Chip]], and failure to move a [[block]] onto the space will divulge its true nature. | The above symbol depicting a black X inside a box is used in [[level editor]]s; in actual play, the invisible wall looks like a normal [[floor]] space. Only [[monster]] rebounds, "oof" sounds from [[Chip]], and failure to move a [[block]] onto the space will divulge its true nature. in [[Chip's Challenge 2]], identifying it is made slightly easier, as it will briefly appear as a visible wall when pressed against by Chip, [[Melinda]], either of their mirror counterparts, or a [[rover]]. Collecting the [[secret eye]] will cause it to appear as it does in the editor. | ||
Note that if an invisible wall is revealed on the ''lower layer'' of the [[grid]] by Chip under a removable tile (excluding [[boot]]s) or [[floor]], it will not take effect on this turn. | Note that if an invisible wall is revealed on the ''lower layer'' of the [[grid]] by Chip under a removable tile (excluding [[boot]]s) or [[floor]], it will not take effect on this turn. |
Revision as of 14:21, 18 January 2019
Found in | |
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Multi-directional? | No |
Moves? | No |
An invisible wall is a tile that acts exactly like a wall, but cannot be seen. Unlike the hidden wall, it does not reveal itself when touched by Chip, or by any object.
The above symbol depicting a black X inside a box is used in level editors; in actual play, the invisible wall looks like a normal floor space. Only monster rebounds, "oof" sounds from Chip, and failure to move a block onto the space will divulge its true nature. in Chip's Challenge 2, identifying it is made slightly easier, as it will briefly appear as a visible wall when pressed against by Chip, Melinda, either of their mirror counterparts, or a rover. Collecting the secret eye will cause it to appear as it does in the editor.
Note that if an invisible wall is revealed on the lower layer of the grid by Chip under a removable tile (excluding boots) or floor, it will not take effect on this turn.