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Frozen Birdbath: Difference between revisions
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'''Frozen Birdbath''' is the 130th level in [[Chip's Challenge Level Pack 2]]. This level is a rhombal diamond with some water and ice, which lends the level its name, plus [[blue wall]]s and the occasional [[force floor]]. Chip must use the ice to maneuver through the "birdbath" as follows: R 2D L 3R U 2R UR 3L DUL 2U 3R LU 2L 3U LUDR 4D 2L DL 2D L 2U 2L U 3R 3U RU 4D RDLRDR 3D LDULUL 2U 2L ULURL 2U L, which exits the level in 15 seconds. | '''Frozen Birdbath''' is the 130th level in [[Chip's Challenge Level Pack 2]]. This level is a rhombal diamond with some water and ice, which lends the level its name, plus [[blue wall]]s and the occasional [[force floor]]. Chip must use the ice to maneuver through the "birdbath" as follows: R 2D L 3R U 2R UR 3L DUL 2U 3R LU 2L 3U LUDR 4D 2L DL 2D L 2U 2L U 3R 3U RU 4D RDLRDR 3D LDULUL 2U 2L ULURL 2U L, which exits the level in 15 seconds. | ||
It should be noted that, after completing the level, the [[Decade message]] is the same as [[Ice Cube]]'s; therefore, Frozen Birdbath's message references [[Totally Unfair]] in [[CC1]] instead of the slightly easier [[Time Bomb (CCLP2 level)|Time Bomb]] in [[CCLP2]]. In [[Drew Thomas]]'s set where this level came from, there is obviously no such occurrence. | It should be noted that, after completing the level, the [[Decade message]] is the same as [[Ice Cube]]'s; therefore, Frozen Birdbath's message references [[Totally Unfair]] in [[CC1]] instead of the slightly easier [[Time Bomb (CCLP2 level)|Time Bomb]] in [[Chip's Challenge Level Pack 2|CCLP2]]. In [[Drew Thomas]]'s set where this level came from, there is obviously no such occurrence. | ||
==Full level map== | ==Full level map== |
Revision as of 03:02, 3 June 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
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Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
Frozen Birdbath is the 130th level in Chip's Challenge Level Pack 2. This level is a rhombal diamond with some water and ice, which lends the level its name, plus blue walls and the occasional force floor. Chip must use the ice to maneuver through the "birdbath" as follows: R 2D L 3R U 2R UR 3L DUL 2U 3R LU 2L 3U LUDR 4D 2L DL 2D L 2U 2L U 3R 3U RU 4D RDLRDR 3D LDULUL 2U 2L ULURL 2U L, which exits the level in 15 seconds.
It should be noted that, after completing the level, the Decade message is the same as Ice Cube's; therefore, Frozen Birdbath's message references Totally Unfair in CC1 instead of the slightly easier Time Bomb in CCLP2. In Drew Thomas's set where this level came from, there is obviously no such occurrence.
Full level map
Walkthrough
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