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'''Lock Block''' is the 43rd level in [[Chip's Challenge 1]]. Basically, Lock Block is an exercise in freeing and using blocks that have a lock in them. A couple hazards, however, raise the rating to a 2. | '''Lock Block''' is the 43rd level in [[Chip's Challenge 1]]. Basically, Lock Block is an exercise in freeing and using blocks that have a lock in them. A couple hazards, however, raise the rating to a 2. | ||
Start with the [[red key]] to the right, then continue to the left, which has three [[block]]s in front of several important [[item]]s. The third block is free, and the other two are [[hot block]]s (in [[Lynx]], this can be discovered by [[block slapping]]). The other hazard is located in the room to the right; use the [[recessed wall]] to take the key, and there won't be an escape route. Instead, use the red key Chip has to continue the chain of blocks, and enter this corridor later from the top. Do mind the [[Pink ball|ball]], however. | Start with the [[red key]] to the right, then continue to the left, which has three [[block]]s in front of several important [[item]]s. The third block is free, and the other two are [[hot block]]s (in [[Lynx ruleset|Lynx]], this can be discovered by [[block slapping]]). The other hazard is located in the room to the right; use the [[recessed wall]] to take the key, and there won't be an escape route. Instead, use the red key Chip has to continue the chain of blocks, and enter this corridor later from the top. Do mind the [[Pink ball|ball]], however. | ||
The [[exit]] lies in the center, after a couple more rounds of blocks. | The [[exit]] lies in the center, after a couple more rounds of blocks. |
Revision as of 10:22, 20 June 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
---|---|
Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
Lock Block is the 43rd level in Chip's Challenge 1. Basically, Lock Block is an exercise in freeing and using blocks that have a lock in them. A couple hazards, however, raise the rating to a 2.
Start with the red key to the right, then continue to the left, which has three blocks in front of several important items. The third block is free, and the other two are hot blocks (in Lynx, this can be discovered by block slapping). The other hazard is located in the room to the right; use the recessed wall to take the key, and there won't be an escape route. Instead, use the red key Chip has to continue the chain of blocks, and enter this corridor later from the top. Do mind the ball, however.
The exit lies in the center, after a couple more rounds of blocks.
Full level map
Walkthrough
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← Beware of Bug | Lock Block | Refraction → |